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[Help] Editing a program I already have.

 
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I Spudnik I
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PostPosted: Wed Jan 07, 2009 10:38 pm    Post subject: [Help] Editing a program I already have. Reply with quote

Is there anyway for me to edit something like DWPST?

I want to edit some of the hacks already in it and add to it, I know it will probably
be something a noob like me wouldn't understand but if there is a tut out there
or if anyone has steps that I can follow i'm sure i will get the hang of it.
Any help is appreciated.

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Sora
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PostPosted: Wed Jan 07, 2009 10:56 pm    Post subject: Reply with quote

Use a VB or whatever "DWPST" is coded in decompiler.
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I Spudnik I
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PostPosted: Wed Jan 07, 2009 11:10 pm    Post subject: Reply with quote

Thanks bot wouldn't I need a compiler too after im done editing it?
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blackmorpheus
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PostPosted: Thu Jan 08, 2009 9:42 am    Post subject: Reply with quote

Yeah if it's coded in VB, and you decompile it, you get the source code.
When you want to make ur own DPSNWST or whatever it is, then you have to compile it by yourself yeah...
Using a VB compiler in this case.
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Zerith
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PostPosted: Thu Jan 08, 2009 10:19 am    Post subject: Reply with quote

DWPST was coded in C++, and your only way to alter it is disassembling&editing, this can be achieved using programs such as OllyDbg or IDA Pro.
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Habufe
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PostPosted: Thu Jan 08, 2009 11:52 am    Post subject: Reply with quote

if its not .NET or VB your only chance is disasm.
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rapion124
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PostPosted: Thu Jan 08, 2009 6:20 pm    Post subject: Reply with quote

Decompilers suck. They never work right. You should just use OllyDbg.

If it's a trainer, run it using Olly, put a breakpoint on WriteProcessMemory. When you activate a hack, you will know the address and patch bytes.
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I Spudnik I
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PostPosted: Thu Jan 08, 2009 7:26 pm    Post subject: Reply with quote

rapion124 wrote:
Decompilers suck. They never work right. You should just use OllyDbg.

If it's a trainer, run it using Olly, put a breakpoint on WriteProcessMemory. When you activate a hack, you will know the address and patch bytes.


So all I have to do is Open it in Olly, then attach it to maple and tick the hacks? then it will tell me where it is in olly and i can edit it from there?

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Zerith
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PostPosted: Fri Jan 09, 2009 12:55 am    Post subject: Reply with quote

I Spudnik I wrote:
rapion124 wrote:
Decompilers suck. They never work right. You should just use OllyDbg.

If it's a trainer, run it using Olly, put a breakpoint on WriteProcessMemory. When you activate a hack, you will know the address and patch bytes.


So all I have to do is Open it in Olly, then attach it to maple and tick the hacks? then it will tell me where it is in olly and i can edit it from there?


Attach, bp on WriteProcessMemory, then tick.
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