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[C++] STYLE DS_3DLOOK undeclared identifier

 
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ElectroFusion
Grandmaster Cheater
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Joined: 17 Dec 2006
Posts: 786

PostPosted: Mon Nov 24, 2008 6:14 pm    Post subject: [C++] STYLE DS_3DLOOK undeclared identifier Reply with quote

Why am I getting this?
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qwerty147 wrote:

ghostonline wrote:

what world are you in?

bera

but i live in NZ
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BirdsEye
Advanced Cheater
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Joined: 05 Apr 2008
Posts: 94

PostPosted: Mon Nov 24, 2008 7:03 pm    Post subject: Reply with quote

First of all include all required headers. Probably windows.h. And second of all, if you have a:
ElectroFusion wrote:
C++ CE [70% done]"

and
ElectroFusion wrote:
i'm making "ThorGuard" which is hooked to the game, it won't require anything special. Does checks to see if your getting hit by a mob when its on you, checks if mobs are where they should be, checks how many summons you have out, checks your damage and compares to what you should hit, checks for cheatengine and many other things, checks monsters speed, checks players speed, checks players level, checks everything on the player basically, checks if the players on a impossible to get to platform. And if you successfully vac, thor guard will probably close the game or disconnect you.

then you should know this. And stop making small useless threads. Just Google your problem.
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smartz993
I post too much
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Joined: 20 Jun 2006
Posts: 2013
Location: USA

PostPosted: Mon Nov 24, 2008 7:36 pm    Post subject: Reply with quote

Let's see some code.
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lurc
Grandmaster Cheater Supreme
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Joined: 13 Nov 2006
Posts: 1900

PostPosted: Mon Nov 24, 2008 7:40 pm    Post subject: Reply with quote

MSDN wrote:
The DS_3DLOOK style is required only by applications compiled for Windows NT 3.51. The system automatically applies the three-dimensional look to dialog boxes created by applications compiled for Windows 95/98/Me and later versions of Windows NT.


Don't worry about it.

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