Posted: Fri Sep 22, 2006 6:09 am Post subject: DMA Stealing...
Hi!!
My 1st post and im asking a question
I thought i could try to cheat/hack in FEAR Combat. Now I found out the adress of the Ammo then I found the code that decreases the Ammo.
Code:
02769f33 - ff 8e 98 00 00 00 - dec [esi+00000098]
The Problem is: The Adresses are Dynamic generated....
I heard sth about DMA stealing - that it might help me...
So now my questions:
what could help me in my case, what can i do to make a trainer that is patching the right adress??
What is this DMA stealing?
How do i do it with CE?(or is it impossible with CE?)
Sry for my bad english
Hope some1 helps a stupid n00b like me...
Joined: 09 May 2003 Posts: 25833 Location: The netherlands
Posted: Fri Sep 22, 2006 6:52 am Post subject:
There are 2 methods.
1: pointers (step 6 and 8 of the tutotorial)
2: Code injection. Do a code injection at gamemodule.dll+69f33 and store the result of esi+98 to a variable you know and use that as the base pointer. Or even just edit the health in your injected code _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
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2: Code injection. Do a code injection at gamemodule.dll+69f33 and store the result of esi+98 to a variable you know and use that as the base pointer. Or even just edit the health in your injected code
How is this working??? Im really confused... what do i have to do? Can u explain it a little like "step-by-step"?
And is this really the best method or the most useful one?
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