Posted: Sun Oct 19, 2008 12:06 am Post subject: [Help] How can I make a table that works when saving/loading
So every time I save a cheat table (CT) then open it.... the values/addresses are not correct. How can I make a cheat table that auto corrects the values/addresses? Do I have to use auto assemble? Any help will be appreciated. _________________
the addresses that u saved are not static ( static means wont change everytime you load up ) you must find the static addresses...usually addresses GREEN in color are static address..and black addresses are non static..try out the cheat engine tutorial..its located in ur cheatengine folder, >tutorial.exe.. do that tutorial and you should be able to find static addresses by finding pointers that points to the static address o.o
Not all variables are stored as static addresses, which is why you didn't turn them up at the start. You need to either debug the addresses and deal with the game instruction that alters the address, or learn about pointers. A pointer is essentially a memory address itself, but the value it holds its actually another address. So you read what it holds and essentially point yourself to another location. Tutorials galore on this too...
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