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I have Questions about Cheat Engineering

 
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MewtwoReturns
How do I cheat?
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Joined: 24 Sep 2008
Posts: 8

PostPosted: Wed Oct 15, 2008 10:16 pm    Post subject: I have Questions about Cheat Engineering Reply with quote

1. What is and how do I use a pointer?
Specifically, how do I use a pointer in a cheat engine script?
Can you provide an example?

2. Why do the addresses for storing values change with each new game launch?
How do I resolve this issue?

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kamiknx
Cheater
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Joined: 12 Mar 2008
Posts: 35

PostPosted: Thu Oct 16, 2008 6:16 am    Post subject: Reply with quote

1. A pointer is a block of memory that points to another block, you can learn something in CE tutorial.
You will need it when the game change the location of the data you want.
An example is in the tutorial.

2. (Guessing) Because this game was probably programmed with pointers, they allocate some free memory that variates.


Something I never knew and still don't know is: What if the pointer changes every time the value changes? That way it's just impossible to cheat...

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DarkArc
Cheater
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Joined: 02 Oct 2008
Posts: 31

PostPosted: Thu Oct 16, 2008 2:36 pm    Post subject: Reply with quote

kamiknx wrote:
1. A pointer is a block of memory that points to another block, you can learn something in CE tutorial.
You will need it when the game change the location of the data you want.
An example is in the tutorial.

2. (Guessing) Because this game was probably programmed with pointers, they allocate some free memory that variates.


Something I never knew and still don't know is: What if the pointer changes every time the value changes? That way it's just impossible to cheat...

i guess too, it means you need a pointer to a pointer or multy-level pointer.
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