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[GameGuard sucks] Question about lib unloader.

 
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dnsi0
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PostPosted: Thu Aug 14, 2008 2:17 pm    Post subject: [GameGuard sucks] Question about lib unloader. Reply with quote

Hmm. I was trying to create a gg bypass. SO I inject the dll. But after maple inits, the thread I created disspeared along with the dll... so what happend? And how could I prevent this?

The dll probably got freelibraryandexitthread()-ed so...
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rapion124
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PostPosted: Thu Aug 14, 2008 7:22 pm    Post subject: Reply with quote

Hook FreeLibrary() and check the hModule parameter to the HMODULE of DllMain. If it matches, return FALSE.
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pkedpker
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PostPosted: Thu Aug 14, 2008 8:02 pm    Post subject: Reply with quote

I remember in maplestory u could downgrade the version of gameguard that doesn't work anymore?
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Zand
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PostPosted: Thu Aug 14, 2008 8:41 pm    Post subject: Reply with quote

You probably injected at the wrong time.
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dnsi0
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PostPosted: Thu Aug 14, 2008 8:50 pm    Post subject: Reply with quote

No. I injected perfect. The window poped up and gameguard didn't give an error. So Im just gonna hook FreeLibrary ^^
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Zand
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PostPosted: Fri Aug 15, 2008 12:06 am    Post subject: Reply with quote

No. There is a timeframe where GameMon uses LdrUnloadDll on all foreign DLLs without giving an error.

Assuming you're injecting into GameMon.
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dnsi0
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PostPosted: Fri Aug 15, 2008 9:25 am    Post subject: Reply with quote

Good Im gonna hook it.
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