Posted: Fri Apr 18, 2008 4:13 pm Post subject: CE Script Engine
Is it possible to save a script (written in c) from the script engine to a cheat table like you do with AA? Also, is it possible to call the ce_ functions from my own programs? i.e. using ce_Disassembler() from my own C based program?
Joined: 09 May 2003 Posts: 25869 Location: The netherlands
Posted: Fri Apr 18, 2008 5:34 pm Post subject:
currently it's not done automatically.
But you can make a auto assembler script that injects the c-script engine dll using loadlibrary, followed by using loadbinary to load in a c-script, and then calling the parser routine from your code injection assembler script
also, calling stuff like ce_Disassembler is only possible in c-script running inside CE (so not in the target process) and from plugin dll's (that also run inside CE) _________________
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