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Finding mouse cords?

 
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Negima
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PostPosted: Sun Mar 23, 2008 12:18 am    Post subject: Finding mouse cords? Reply with quote

Its nearly impossible to scale your mouse up the x or y axis without moving onto the other axis. Does anyone have a simple way of finding mouse cords for games?
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HalfPrime
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PostPosted: Sun Mar 23, 2008 10:23 am    Post subject: Reply with quote

GetCursorPos
http://msdn2.microsoft.com/en-us/library/ms648390(VS.85).aspx

For C/C++ atleast, dunno about VB.

EDIT:
lol, whoops. Thought I was in general programming
Anyway, x/y cords are stored separately, so even if you move sideways a little while going up and down, it won't affect it at all.


Last edited by HalfPrime on Sun Mar 23, 2008 11:52 am; edited 1 time in total
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Jani
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PostPosted: Sun Mar 23, 2008 11:18 am    Post subject: Re: Finding mouse cords? Reply with quote

Negima wrote:
Its nearly impossible to scale your mouse up the x or y axis without moving onto the other axis.
What does it matter if the other coord changes too? -> You'll get both of the addresses that way. Then just see which one changes more when you move your mouse to left ->That's x and the other one is y.
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Labyrnth
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PostPosted: Sun Mar 23, 2008 11:39 am    Post subject: Reply with quote

You can use hotkeys for CE. Doing unknown then has changed, until you get your coords for the mouse pointer in the game itself.

Same as if you was looking for player coords.
1. Unknown scan using a hotkey
2. move mouse
3. Scan has changed using hotkey
4. move mouse
5. Scan has changed.
6 move mouse
7. has changed
* Keep going till you find it.
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Kalookakoo
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PostPosted: Thu Mar 27, 2008 9:01 pm    Post subject: Reply with quote

You can also download actool from actool.net and do ctrl+m for the cords. That's what I use when I need the cord of my mouse for ACtool scripts and random other stuff.
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Labyrnth
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PostPosted: Fri Mar 28, 2008 8:12 pm    Post subject: Reply with quote

Kalookakoo wrote:
You can also download actool from actool.net and do ctrl+m for the cords. That's what I use when I need the cord of my mouse for ACtool scripts and random other stuff.


Thats not the coords for the game. Those are only coords for the active window. In his case, is not what he is asking about.
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