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A few Flasm Questions

 
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dadud
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Joined: 13 May 2006
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PostPosted: Mon Oct 01, 2007 6:59 pm    Post subject: A few Flasm Questions Reply with quote

Hey thanks for looking.

I got a few questions about flasm and other flasm related things.


First, I read a tutorial on using flasm with Stick Arena, and in the tut it said to make a folder called MAPS and then to dissassemble SA. and after you dissassemble it, some files would show up, and they were maps !
i was wondering:
1: How would you know to put the folder there outside of the tut ?
2: Could you do the same thing but with the graphics (in other games)



Also I heard that theres a way to make a .bat file so you just run the .bat and it will dissassemble/reassemble the .swf automaticly.
I tried to make it but, i got errors and stuff..
so if you could post up the .bat code that would be GREAT !

Also, with flasm you dissassemble the swf to get variables and whatnot.
But my VB isnt working and i cant find a download so i was wondering if there was anything i could do with the variables without VB ?
And not only does it show the variables but it shows what the variable does (?) i think its like the operation codes in memory editing, so is there a way (say i had variable: Health and variable: Damage) to make it so that Health isnt being set, but Damage, does not effect health ?
(i know that probably made no sense, but thats ok you dont have to answer it..)

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