Raven737 How do I cheat?
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Joined: 05 Oct 2004 Posts: 3
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Posted: Tue Oct 05, 2004 11:36 am Post subject: Sims 2 & Texture Pointer Question |
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Ok i am trying to find out where the sim needs (such as energy, hunger etc) are changed.
It has been a real pain to find anything, however i think my best bet is to find the texture that is generated for the 'needs' bars and then trace back where it is modified and what values are used to modify it, tracing all the way back until you end in the actual sims2 exe module.
So with the cheatengine and the 'advanced options' & 'directx' thing i went through all the textures until i found the one that has the 'needs' bars, and i can see them change, now i want to know where in code this texture is modified, or just a where they are stored in memory (if it' not in video mem)
I can do all the debugging/back tracing once i have that, but i can't find that info.
Is there some way to find out more info about the locked/selected textures?
Thanks for any help!!!
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