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Save register changes to a cheat table for distrobution?

 
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C0dereality.Frost
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Joined: 28 May 2007
Posts: 61

PostPosted: Fri Jun 29, 2007 7:11 pm    Post subject: Save register changes to a cheat table for distrobution? Reply with quote

Game is sony planetside(and soon all their games)

Changing ecx registers to get uber stamina, afterburner health ect

ecx to the appropriate value but cant save these edits to the ct? HELP? lol u dont need to tell me how to do it, just point me to the right info i enjoy learning
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Labyrnth
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Joined: 28 Nov 2006
Posts: 6301

PostPosted: Fri Jun 29, 2007 8:05 pm    Post subject: Reply with quote

Huh? I think your meaning how to make a ct or AA script?
Look in th tutorials section and thats all you need.
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C0dereality.Frost
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PostPosted: Tue Jul 03, 2007 7:00 am    Post subject: Reply with quote

hmmmmm, i dont see one for that subject
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compactwater
I post too much
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Joined: 02 Aug 2006
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PostPosted: Tue Jul 03, 2007 7:22 am    Post subject: Reply with quote

mov ecx,AddressInHex


Yarly.
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C0dereality.Frost
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PostPosted: Wed Jul 04, 2007 7:04 am    Post subject: Reply with quote

lol I understand the assembly instruction. the problem is getting it to function in the game and using a codecave never seems to work, it eventually clashes with some sort of load, and splat.
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