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tgp1994 Cheater
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Joined: 28 Feb 2008 Posts: 31
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Posted: Thu Oct 01, 2009 1:57 pm Post subject: |
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| I also added to the wiki. Cool, I was able to find the value of the money! So if I wanted to make a trainer, how would I go about doing that? The address of the money value always changes.
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25870 Location: The netherlands
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Posted: Thu Oct 01, 2009 2:14 pm Post subject: |
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Ce's disassembler doesn't do 16-bit
but perhaps with some fiddling you can find the code that decreases money and then just nop it. Again, ce's disassembler doesn't do native 16-bit well, so you have to figure out the insructionsize to nop yourself.
Then when you've found out what code it is, do a array of byte scan for that code and replace it with nops.
ce's trainer maker can't do that, so you have to code this yourself.
perhaps you could do a hexedit on the .exe, find the code that ecreases health in there and there nop it
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tgp1994 Cheater
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Joined: 28 Feb 2008 Posts: 31
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Posted: Thu Oct 01, 2009 2:18 pm Post subject: |
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| Yikes, I'm not sure about going that deep. Perhaps in your free time, you could make the disassembler 16 bit compatible?
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