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gogodr I post too much Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Tue Jun 09, 2009 7:15 pm Post subject: |
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Oblivious wrote: | gogodr wrote: | I do tutorials by request, just ask and I'll find a time to make you a tutorial about what you want to know |
I want to know how to make a human face. |
no need tutorial for that >.>.... there are only methods and its really advanced, I wont be able to do a human face from scratch in a tutorial time, it will take more than a day
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CrisNMP Fun Supervisor Reputation: 16
Joined: 11 Apr 2007 Posts: 4649
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Posted: Tue Jun 09, 2009 8:01 pm Post subject: |
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gogodr wrote: | I told you already xP its better to model the bricks yourself and then pile them making the walls n.n;; |
That sounds impossible lol
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gogodr I post too much Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Tue Jun 09, 2009 8:10 pm Post subject: |
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CrisNMP wrote: | gogodr wrote: | I told you already xP its better to model the bricks yourself and then pile them making the walls n.n;; |
That sounds impossible lol |
lol its really easy n.n;;
make 1 brick, lets say 10 x 10 x 20 then hold shift and drag it 20 to the right and set 30 clones then select all the bricks and clone them up 10 then move the cloned bricks 10 to the left and then select all the bricks and clone them up until you reach the desired height
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CrisNMP Fun Supervisor Reputation: 16
Joined: 11 Apr 2007 Posts: 4649
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Posted: Mon Aug 17, 2009 11:08 pm Post subject: |
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Stickied thread.
I would love to see more 3Dmax tutorials that will help me out, even though you've made the ones I needed requested.
Also you should post the materials one you made for me:
Code: | http://www.screencast.com/t/j91gaPYohQz Gogodr ;3 // ya tengo carro !! n.n dijo: http://www.screencast.com/t/nejXjFmj Gogodr ;3 // ya tengo carro !! n.n dijo: http://www.screencast.com/t/WcS1LvF2UHZ |
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sponge cake recipe Grandmaster Cheater Supreme Reputation: 22
Joined: 24 Sep 2007 Posts: 1635
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Posted: Tue Aug 18, 2009 12:38 am Post subject: |
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Cris, just edit his post?
Also, add this, he helped me out a bit in it.
Without gogodr I'd have absolutely no idea about anything 3d.
3:
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gogodr I post too much Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Tue Aug 18, 2009 1:03 am Post subject: |
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I'll add all the tutorials I made so far in the weekend k?
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CrisNMP Fun Supervisor Reputation: 16
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Posted: Tue Aug 18, 2009 1:24 am Post subject: |
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kk, edit poly one for roof should be nice addition as well.
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gogodr I post too much Reputation: 125
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CrisNMP Fun Supervisor Reputation: 16
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Posted: Wed Sep 02, 2009 1:04 pm Post subject: |
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When are you going to add them?
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gogodr I post too much Reputation: 125
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Posted: Tue Dec 22, 2009 1:00 am Post subject: |
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now that I"m on vacations, I'll add them
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CrisNMP Fun Supervisor Reputation: 16
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Posted: Tue Dec 22, 2009 1:32 am Post subject: |
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As you know currently doing architecture, if I stick with this I will probably do infografia, so I assume I should stick with 3DsMax but what I want to do would probably be character modeling. Should I stick with 3DsMax and use other programs?
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gogodr I post too much Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Tue Dec 22, 2009 1:40 am Post subject: |
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3DMax is like an all in one.
I would recommend you 3DsMax for everything.
the only real pain is for commercial uses, the price of the license, xP
if its a problem, I heard blender is good too but I just .. can't work with it, the user interface is totally unfriendly.
oh about architecture, I found a new method I didn't know max started implementing which makes it much easier than the first one I showed you. expect a tutorial about it in a future near.
makes the work much easier, what should have taken hours now it can be done in just a few minutes.
for character modeling, though if you want to go in all detail like that Dragon WIP I was making well.. Zbrush is your friend, if you want to try it just tell me, I'm quite experienced in it and starting next year I'm taking an specialization course for the rest of my summer vacations on digital sculpting with Zbrush.
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CrisNMP Fun Supervisor Reputation: 16
Joined: 11 Apr 2007 Posts: 4649
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Posted: Tue Dec 22, 2009 2:21 pm Post subject: |
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This retard is not funny wrote: | 3DMax is like an all in one.
I would recommend you 3DsMax for everything.
the only real pain is for commercial uses, the price of the license, xP
if its a problem, I heard blender is good too but I just .. can't work with it, the user interface is totally unfriendly.
oh about architecture, I found a new method I didn't know max started implementing which makes it much easier than the first one I showed you. expect a tutorial about it in a future near.
makes the work much easier, what should have taken hours now it can be done in just a few minutes.
for character modeling, though if you want to go in all detail like that Dragon WIP I was making well.. Zbrush is your friend, if you want to try it just tell me, I'm quite experienced in it and starting next year I'm taking an specialization course for the rest of my summer vacations on digital sculpting with Zbrush. |
Great, will be looking forward to that tutorial. Also I'll download ZBrush soon, I'll probably start practising again next month.
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gogodr I post too much Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Tue Dec 22, 2009 3:16 pm Post subject: |
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CrisNMP wrote: | This retard is not funny wrote: | 3DMax is like an all in one.
I would recommend you 3DsMax for everything.
the only real pain is for commercial uses, the price of the license, xP
if its a problem, I heard blender is good too but I just .. can't work with it, the user interface is totally unfriendly.
oh about architecture, I found a new method I didn't know max started implementing which makes it much easier than the first one I showed you. expect a tutorial about it in a future near.
makes the work much easier, what should have taken hours now it can be done in just a few minutes.
for character modeling, though if you want to go in all detail like that Dragon WIP I was making well.. Zbrush is your friend, if you want to try it just tell me, I'm quite experienced in it and starting next year I'm taking an specialization course for the rest of my summer vacations on digital sculpting with Zbrush. |
Great, will be looking forward to that tutorial. Also I'll download ZBrush soon, I'll probably start practising again next month. |
actually its not like a self technique like for me to make a tutorial
there is a videotutorial of it on the autodesk webpage I'll give you the links
http://www.autodesk.com/us/3dsmax/how-to/2010/Movies/HTM-MOD_3dg_aec-obj_Part1.html
http://www.autodesk.com/us/3dsmax/how-to/2010/Movies/HTM-MOD_3dg_aec-obj_Part2.html
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gogodr I post too much Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Mon Dec 13, 2010 2:29 pm Post subject: |
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still adding tutorials and receiving requests.
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