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[Feature Request] PowerPC registers for Xbox 360 games

 
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Miller11568
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Joined: 06 Apr 2025
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PostPosted: Sun Apr 06, 2025 9:19 am    Post subject: [Feature Request] PowerPC registers for Xbox 360 games Reply with quote

Can you add support for PowerPC registers like r1 for Xbox 360 games in the memory viewer or debugger with Xenia? It only supports x64 registers with Xenia but not for the Xbox 360 game executable in XEX.

Thanks in advance.
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Dark Byte
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PostPosted: Sun Apr 06, 2025 4:18 pm    Post subject: Reply with quote

You're debugging xenia, not the target process

Any code you find is converted from powerpc to x86_64 by xenia so the register states are correct

You could ask xenia to implement a gdbserver interface and CE can then connect to that and show the correct registers. But likely perormance will suffer if it has to fall back on interpreter mode then

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Miller11568
How do I cheat?
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Joined: 06 Apr 2025
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PostPosted: Sat Apr 12, 2025 8:39 am    Post subject: Reply with quote

Dark Byte wrote:
You're debugging xenia, not the target process

Any code you find is converted from powerpc to x86_64 by xenia so the register states are correct

You could ask xenia to implement a gdbserver interface and CE can then connect to that and show the correct registers. But likely perormance will suffer if it has to fall back on interpreter mode then


I tried the Xenia GDB fork but I get an error:
Xenia with GDB support crashes when:
<Nested Exception Encountered>
Last NTSTATUS: 0XC0000034 {{Object Name not found.}
Faulting thread name: Main XThread (F8000008)

Can you help me fix this error above?
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