Posted: Fri Oct 04, 2024 9:11 am Post subject: Saving mod effect on save file
Hi all,
As a new modder, I have a few questions to ask. Can saving mods in my game corrupt a PCSX2 save file? For instance, I want to create an additional item slot and create a new item so that I can enable what players cannot do that enemies can do. Is there a way to force save mods in the game without messing up my save file?
The corruption of a save file depends on how the game was developed and what you're doing.
The save function in the game will save some variables about your game session like health, coordinates, states, etc... These variables will depend on how the game was designed
If the game has an auto-save feature or checkpoints and you have changed information to be saved then yes the save function will pick up the new changes and save them if executed during or after the changes.
If your changes are not information that the save function usually saves then you won't contaminate (corrupt) your save file
Since you're new you can start by backing up your save file when you're working on any game so you can revert the changes in case of a disaster
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