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retrocheats How do I cheat? Reputation: 0
Joined: 14 May 2024 Posts: 8
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Posted: Sat Sep 21, 2024 10:02 am Post subject: Refind old addresses, based on a single address. I forgot! |
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I know you can find one address (let's say rupees for example). and then use that address to refind another address (let's say bomb value). But I forget how. I know it's a simple script.
Here's my info I wrote down.
Bomb address = (Rupee address +B40)
heart address = (Rupee address +1A0)
magic address = (Rupee address + E0)
Know what I'm talking about? I know there's also a Youtube tutorial, but can't find it atm.
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Dark Byte Site Admin Reputation: 465
Joined: 09 May 2003 Posts: 25570 Location: The netherlands
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Posted: Sat Sep 21, 2024 11:44 am Post subject: |
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find one of the addresses, and then use basic math to calculate the others.
Assuming you already have a table with old addresses, only find one, select it in the found list, and rightclick on the one in the addresslist, and then choose "recalculate addresses" This will fill in the offset needed to calculate the other addresses
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retrocheats How do I cheat? Reputation: 0
Joined: 14 May 2024 Posts: 8
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Posted: Sat Sep 21, 2024 10:12 pm Post subject: |
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When I load cheat engine, I don't mind refinding the rupee value.. but once I find this address (maybe I can manually edit this address in a script)
I want the rest of the addresses to instantly update.
I know there's AOBscan, but seems too much trial and error... as I don't need things to be 100% perma.
Is there another command besides AOBscan where I can type out the address.
EDIT: I think I did it?
---------------
[ENABLE]
define(ZI,14B0C27C1E0)
registerSymbol(ZI)
[DISABLE]
unregisterSymbol(ZI)
--------------
I add the address manual as ZI+Hex offset.
If this works the way I think it does, just means I'd have to edit the script define address, and everything else should update
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ParkourPenguin I post too much Reputation: 147
Joined: 06 Jul 2014 Posts: 4570
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Posted: Sun Sep 22, 2024 12:07 am Post subject: |
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There's also relative addressing with parent / child memory records
Right click the address list, create a header w/ address support, create a new memory record, click + drag that new memory record onto the header to add it as a child, and set the address of the new memory record to +B40
The address of the child memory record will be 0xB40 after the address of the parent memory record. Update the parent's address, and all child memory records w/ relative addresses will be updated too
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retrocheats How do I cheat? Reputation: 0
Joined: 14 May 2024 Posts: 8
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Posted: Sun Sep 22, 2024 4:26 pm Post subject: |
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I'll write this down.. but since my script works, and yours does the same thing.. I'm happy my result.
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