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User Defined "LoadTable" plugin!

 
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AylinCE
Grandmaster Cheater Supreme
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Joined: 16 Feb 2017
Posts: 1260

PostPosted: Mon Mar 11, 2024 11:34 am    Post subject: User Defined "LoadTable" plugin! Reply with quote

Greetings again.
For many of you, this title may sound pretty good.
User-defined (Pre-selected) table loading alternative.

Let me remind you from the beginning; I asked the question "what more can be added" regarding the subject in the following link:
https://forum.cheatengine.org/viewtopic.php?t=622132
After @ParkourPenguin misunderstood me and responded with "Again", I decided not to take any more requests.

Here's some information about user-selective table loading:

Adding or merging another CT to the existing, open table.
And your choices can determine this combination.
You can keep the Form, File and Lua script in the current CT and get only the address list from the selected CT, or vice versa and merge them.
Additionally, if you have loaded a wrong table, you can go back to previous tables with a single click.



You can download the attached Lua file and drop it into the CE autorun folder.

Let's explain the next steps through the visual (appendix 1).

The selection seen in the image; It aims to store the address list in the current table and load the form and lua script template in the selected table.

If you press the "Save" button after making your selection, your selections will be automatically activated every time you open CE.

To return to the classic CE load table format, check the "Default" box and restart CE.

Also, if you loaded a wrong table or after loading a table several times, you can click the "PrevTable" button and go back to your previous tables.

Please don't forget to leave comments and reputation for more.
Enjoy until we meet again on something else crazy.
Idea Wink



ek1.PNG
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loadTableOptions.lua
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 Filename:  loadTableOptions.lua
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