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How to use Lua to load .cxs files?

 
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Y.A.K.E
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Joined: 15 Jul 2019
Posts: 56

PostPosted: Wed Oct 11, 2023 12:48 pm    Post subject: How to use Lua to load .cxs files? Reply with quote

I want to update the structure of the network. user run trainer to update the structure.

Code:
int = getInternet("ce")
result = int.getURL("my web server/terraria.csx")



How to load structure web txt?

Save as a local file and then load it?

How to use Lua to load .cxs files?


terraria.csx(a part,forum can't upload .csx file)


Code:



<Structures>
  <Structure Name="Player" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
    <Elements>
      <Element Offset="4" Vartype="8 Bytes" Bytesize="8" OffsetHex="00000004" Description="entityId" DisplayMethod="unsigned integer"/>
      <Element Offset="12" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000000C" Description="whoAmI" DisplayMethod="unsigned integer"/>
      <Element Offset="16" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000010" Description="oldDirection" DisplayMethod="unsigned integer"/>
      <Element Offset="20" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000014" Description="direction" DisplayMethod="unsigned integer"/>
      <Element Offset="24" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000018" Description="width" DisplayMethod="unsigned integer"/>
      <Element Offset="28" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000001C" Description="height" DisplayMethod="unsigned integer"/>
      <Element Offset="32" Vartype="Byte" Bytesize="1" OffsetHex="00000020" Description="active" DisplayMethod="unsigned integer"/>
      <Element Offset="33" Vartype="Byte" Bytesize="1" OffsetHex="00000021" Description="wet" DisplayMethod="unsigned integer"/>
      <Element Offset="34" Vartype="Byte" Bytesize="1" OffsetHex="00000022" Description="shimmerWet" DisplayMethod="unsigned integer"/>

    </Elements>
  </Structure>
  <Structure Name="Item" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
    <Elements>
      <Element Offset="4" Vartype="8 Bytes" Bytesize="8" OffsetHex="00000004" Description="entityId" DisplayMethod="unsigned integer"/>
      <Element Offset="12" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000000C" Description="whoAmI" DisplayMethod="unsigned integer"/>
      <Element Offset="16" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000010" Description="oldDirection" DisplayMethod="unsigned integer"/>
      <Element Offset="20" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000014" Description="direction" DisplayMethod="unsigned integer"/>
      <Element Offset="24" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000018" Description="width" DisplayMethod="unsigned integer"/>
      <Element Offset="28" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000001C" Description="height" DisplayMethod="unsigned integer"/>
      <Element Offset="32" Vartype="Byte" Bytesize="1" OffsetHex="00000020" Description="active" DisplayMethod="unsigned integer"/>
    
    </Elements>
  </Structure>
</Structures>



Screenshot 2023-10-12 023919.png
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Screenshot 2023-10-12 023919.png


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