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coordinates of dropped items?

 
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kzyadaking
How do I cheat?
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Joined: 27 May 2022
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PostPosted: Fri Jun 10, 2022 8:31 am    Post subject: coordinates of dropped items? Reply with quote

is it possible to get coordinates of dropped items on fields?

if so, can you guys tell me how to do it? because i really have no idea how to do it Sad
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++METHOS
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PostPosted: Fri Jun 10, 2022 9:28 am    Post subject: Reply with quote

Same as I described before (look at character coordinates once you are near the object). Once found, right-click to see what accesses the address. The list should populate with instructions. You may be able to use these instructions to find all coordinates, for all dropped items.
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kzyadaking
How do I cheat?
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PostPosted: Sat Jun 11, 2022 10:50 am    Post subject: Reply with quote

++METHOS wrote:
Same as I described before (look at character coordinates once you are near the object). Once found, right-click to see what accesses the address. The list should populate with instructions. You may be able to use these instructions to find all coordinates, for all dropped items.

hey thanx for the suggestion again!
i tried to find coordinates of three dropped items and did pointer scan for all three and i found theres one base address that these all three share just like the screenshot. so does this mean the base adress has the information of dropped items?! Very Happy

edited : nvm.. after reopening the game, the offsets are all different now. i thought offset1 and 2 are static but i guess not though the base address seems correct. any idea on this?.?



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++METHOS
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PostPosted: Sat Jun 11, 2022 7:49 pm    Post subject: Reply with quote

kzyadaking wrote:
any idea on this?.?
-If the target is online, then you may be wasting your time. If it is not, then I would recommend learning about injection as it will be much more useful to you in most cases than using the pointer scanner.

As stated in my initial response, you will want to right-click on the found address (one of the object coordinates) and check to see what accesses it. One or several of the instructions that populate the list will likely be accessing the coordinates for all dropped items. You can view the instruction inside the disassembler and either check to see all addresses that it is accessing (likely all object coordinate addresses within the vicinity of the character), or, make an injection point to hook the instruction etc..

I would recommend studying the Cheat Engine tutorial so that you can learn more about these topics. There are many guides that can walk you through the process.
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