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Problem with 64bit games.

 
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Shinobi_Mega
How do I cheat?
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Joined: 25 Jan 2022
Posts: 2
Location: são paulo

PostPosted: Tue Jan 25, 2022 4:29 pm    Post subject: Problem with 64bit games. Reply with quote

hello, how are you?
i need some help..lol
I use cheat engine in some games to read values, and sometimes change.
I make effects with the readings of the games at a given time.

I came across the problem on all 64bit games, on 32bit games it works perfectly.
I use the autoit language and also a bit of c++
I have a script that reads the base address, and then I put the pointerscan addresses in sequence..

however for 64bit games it always returns 0, I've done everything within my knowledge.

in the cheat engine, I can find the pointer address of the game, the value I need, it is fixed, but when I put it to use with autoit or c ++, here comes the problem.

always returns 0
only in 64bit games, currently trying to do this in dragonball z fighters.
I tested it on windows 7 and windows 10 and they both have the same problem when it comes to 64bit games,
thank you all for your attention and help.
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atom0s
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Joined: 25 Jan 2006
Posts: 8516
Location: 127.0.0.1

PostPosted: Tue Jan 25, 2022 11:48 pm    Post subject: Reply with quote

Without seeing example code of what you're doing, no one is going to be able to help you as there are too many things you could be doing wrong to just guess.
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Shinobi_Mega
How do I cheat?
Reputation: 0

Joined: 25 Jan 2022
Posts: 2
Location: são paulo

PostPosted: Sun Jan 30, 2022 12:17 pm    Post subject: Reply with quote

atom0s wrote:
Without seeing example code of what you're doing, no one is going to be able to help you as there are too many things you could be doing wrong to just guess.


oops, sorry, it's true.
I use the version in autoit that I have the most affinity for.
use the NomadMemory Library
follow the library


I'm trying to put the code I use here, but I get a warning that the au.3 format is not allowed, and when I copy the command and put it here in the post, I get the message that urls are not allowed, and I'm not sending links.

I did it with the code/ and /code process and it also gives the urls not allowed error.
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