Posted: Thu Nov 11, 2021 5:06 am Post subject: C++ calculate Start Address of exe
I'm coding a C++ application to change some pointers I've found without the use of CE, however, I don't understand how I go from ModuleBase and staticBaseAddress to StartAddress.
I have the ModuleBase, this seems to be 300905A4D for every .exe, on both of our computers, and we have the staticBaseAddress from CE.
Now how do I go from that to a StartAddress?
Example:
(with extra pointers)
"Minecraft.Windows.Exe"+ 4169158 + 40 + A0 + C0 + DC = 1C422C4C66C
or
300905A4D + 4169158 + 40 + A0 + C0 + DC = 1C422C4C66C
I have all of these values except the last one (which is the one I want to know), is there some sort of equation I have to use to get there? _________________
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