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Oxijen Expert Cheater
Reputation: 0
Joined: 07 May 2020 Posts: 163 Location: On The Moon
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Posted: Wed Sep 02, 2020 12:11 pm Post subject: move please?! |
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| Code: | alloc(newmem,2048,"GameAssembly.dll"+F28D3C)
label(returnhere)
label(originalcode)
label(exit)
label(xcam)
registersymbol(xcam)
newmem:
originalcode:
mov [xcam], rbx
movsd [rbx+5C],xmm0
xcam:
dq 00
exit:
jmp returnhere
"GameAssembly.dll"+F28D3C:
jmp newmem
returnhere:
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I can't understand why does my game crash??
would mov crash the game??
like dq is 8byte and rbx is 64bit... _________________
I can see you Hitler
Especially When I am On the Moon!!
You are Right now in cheat engine forum  |
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Csimbi I post too much
Reputation: 97
Joined: 14 Jul 2007 Posts: 3329
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Posted: Wed Sep 02, 2020 1:43 pm Post subject: |
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You store a variable in the middle of the executable code!
Move your variable after the code, like this:
| Code: | exit:
jmp returnhere
xcam:
dq 00 |
It won't crash then. |
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Dark Byte Site Admin
Reputation: 471
Joined: 09 May 2003 Posts: 25821 Location: The netherlands
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Posted: Wed Sep 02, 2020 1:45 pm Post subject: |
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after the cpu executes movsd [rbx+5c],xmm0 it will execute whatever is at xcam
try
| Code: |
alloc(newmem,2048,"GameAssembly.dll"+F28D3C)
label(returnhere)
label(originalcode)
label(exit)
label(xcam)
registersymbol(xcam)
newmem:
originalcode:
mov [xcam], rbx
movsd [rbx+5C],xmm0
exit:
jmp returnhere
xcam:
dq 00
"GameAssembly.dll"+F28D3C:
jmp newmem
returnhere:
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_________________
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Oxijen Expert Cheater
Reputation: 0
Joined: 07 May 2020 Posts: 163 Location: On The Moon
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Posted: Thu Sep 03, 2020 1:54 am Post subject: |
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worked perfectly thx again!! _________________
I can see you Hitler
Especially When I am On the Moon!!
You are Right now in cheat engine forum  |
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