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xenoheart How do I cheat?
Reputation: 0
Joined: 23 Apr 2020 Posts: 3
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Posted: Thu Apr 23, 2020 1:37 am Post subject: error table |
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hello for some reason i cant use the cheat table i found i got this message
any idea why
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4.54 KB |
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2674 Time(s) |

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Dark Byte Site Admin
Reputation: 472
Joined: 09 May 2003 Posts: 25874 Location: The netherlands
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Posted: Thu Apr 23, 2020 3:29 am Post subject: |
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How did you get that table?
copy/paste the table from a website?
Save page as ?
or an actual download ?
_________________
Do not ask me about online cheats. I don't know any and wont help finding them.
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xenoheart How do I cheat?
Reputation: 0
Joined: 23 Apr 2020 Posts: 3
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Posted: Thu Apr 23, 2020 4:39 am Post subject: |
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download on fearless for the game dissidia nt
| Code: |
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="28">
<CheatEntries>
<CheatEntry>
<ID>11</ID>
<Description>"Enemy Bravery 0"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : dffnt.exe
Version:
Date : 2019-03-14
Author : Jessie Kazama
}
[ENABLE]
aobscanmodule(noeb,dffnt.exe,48 8B CB 0F BF 6B 1C)
alloc(newmem,$1000,noeb)
label(code)
label(return)
registersymbol(noeb)
newmem:
cmp [rsp+2C4],0
je code
mov word ptr [rbx+1C],0
code:
mov rcx,rbx
movsx ebp,word ptr [rbx+1C]
jmp return
noeb:
jmp newmem
nop
nop
return:
[DISABLE]
noeb:
db 48 8B CB 0F BF 6B 1C
unregistersymbol(noeb)
dealloc(newmem)
</AssemblerScript>
</CheatEntry>
<CheatEntry>
<ID>4</ID>
<Description>"9999 Bravery"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : DISSIDIA FINAL FANTASY NT Free Edition
Version:
Date : 2019-03-13
Author : Jessie Kazama
}
[ENABLE]
aobscanmodule(infbravery,dffnt.exe,00 41 0F BF 5C 24 1C E8 ** ** ** ** 6B DB 64 8B C8)
alloc(newmem,$1000,infbravery)
label(code)
label(return)
registersymbol(infbravery)
newmem:
mov word ptr [r12+1C],270F
code:
movsx ebx,word ptr [r12+1C]
jmp return
infbravery+01:
jmp newmem
nop
return:
[DISABLE]
infbravery+01:
db 41 0F BF 5C 24 1C
unregistersymbol(infbravery)
dealloc(newmem)
</AssemblerScript>
</CheatEntry>
<CheatEntry>
<ID>5</ID>
<Description>"Inf Dash"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : DISSIDIA FINAL FANTASY NT Free Edition
Version:
Date : 2019-03-13
Author : Jessie Kazama
}
[ENABLE]
aobscanmodule(infdash,dffnt.exe,48 89 6C 24 48 8B 59)
alloc(newmem,$1000,infdash)
label(code)
label(return)
registersymbol(infdash)
newmem:
push word ptr [rcx+30]
pop word ptr [rcx+2C]
code:
mov [rsp+48],rbp
jmp return
infdash:
jmp newmem
return:
[DISABLE]
infdash:
db 48 89 6C 24 48
unregistersymbol(infdash)
dealloc(newmem)
</AssemblerScript>
</CheatEntry>
<CheatEntry>
<ID>29</ID>
<Description>"Inf Stage Time"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : dffnt.exe
Version:
Date : 2019-03-15
Author : Jessie Kazama
}
[ENABLE]
aobscanmodule(infstagetime,dffnt.exe,75 0F F3 0F 10 42 10)
registersymbol(infstagetime)
infstagetime:
db EB
[DISABLE]
infstagetime:
db 75
unregistersymbol(infstagetime)
</AssemblerScript>
</CheatEntry>
<CheatEntry>
<ID>46</ID>
<Description>"Inf Ex Skill Use"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : dffnt.exe
Version:
Date : 2019-03-15
Author : Jessie Kazama
}
[ENABLE]
aobscanmodule(infexskills,dffnt.exe,F3 0F 10 43 04 0F 2F C6 77 69)
alloc(newmem,$1000,infexskills)
label(code)
label(return)
registersymbol(infexskills)
aobscanmodule(infexskills2,dffnt.exe,8B 41 04 89 03)
alloc(newmem2,$1000,infexskills2)
label(code2)
label(return2)
registersymbol(infexskills2)
newmem:
xorps xmm0,xmm0
movss [rbx+04],xmm0
code:
movss xmm0,[rbx+04]
jmp return
newmem2:
xor eax,eax
mov [rcx+04],eax
code2:
mov eax,[rcx+04]
mov [rbx],eax
jmp return2
infexskills:
jmp newmem
return:
infexskills2:
jmp newmem2
return2:
[DISABLE]
infexskills:
db F3 0F 10 43 04
unregistersymbol(infexskills)
dealloc(newmem)
infexskills2:
db 8B 41 04 89 03
unregistersymbol(infexskills2)
dealloc(newmem2)
</AssemblerScript>
</CheatEntry>
<CheatEntry>
<ID>44</ID>
<Description>"Player Exp Multiplier"</Description>
<Options moHideChildren="1"/>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : dffnt.exe
Version:
Date : 2019-03-16
Author : Jessie Kazama
}
[ENABLE]
aobscanmodule(playerexpmult,dffnt.exe,01 5F 34 44 8B 47 34)
alloc(newmem,$1000,playerexpmult)
label(code)
label(return)
label(playerexpmultv)
registersymbol(playerexpmult)
registersymbol(playerexpmultv)
newmem:
imul ebx,[playerexpmultv]
code:
add [rdi+34],ebx
mov r8d,[rdi+34]
jmp return
playerexpmultv:
dq 2
playerexpmult:
jmp newmem
nop
nop
return:
[DISABLE]
playerexpmult:
db 01 5F 34 44 8B 47 34
unregistersymbol(playerexpmult)
unregistersymbol(playerexpmultv)
dealloc(newmem)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>45</ID>
<Description>"Multiplier"</Description>
<VariableType>4 Bytes</VariableType>
<Address>playerexpmultv</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>47</ID>
<Description>"Character Exp Multiplier"</Description>
<Options moHideChildren="1"/>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : dffnt.exe
Version:
Date : 2019-03-15
Author : Jessie Kazama
}
[ENABLE]
aobscanmodule(expmult,dffnt.exe,41 89 84 2F BC 01 00 00 43)
alloc(newmem,$1000,expmult)
label(code)
label(return)
label(expmultv)
registersymbol(expmult)
registersymbol(expmultv)
newmem:
sub eax,[r15+rbp+000001BC]
imul eax,[expmultv]
add [r15+rbp+000001BC],eax
cmp [r15+rbp+000001BC],4650
jge code
jmp return
code:
mov [r15+rbp+000001BC],4650
jmp return
expmultv:
dq 2
expmult:
jmp newmem
nop
nop
nop
return:
[DISABLE]
expmult:
db 41 89 84 2F BC 01 00 00
unregistersymbol(expmult)
unregistersymbol(expmultv)
dealloc(newmem)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>48</ID>
<Description>"Multiplier"</Description>
<VariableType>4 Bytes</VariableType>
<Address>expmultv</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>7</ID>
<Description>"Gil Pointer"</Description>
<Options moHideChildren="1"/>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : DISSIDIA FINAL FANTASY NT Free Edition
Version:
Date : 2019-03-13
Author : Jessie Kazama
}
[ENABLE]
aobscanmodule(gil,dffnt.exe,44 8B 4B 58 4C 8D 05 ** ** ** ** 48 8D 4C 24 20)
alloc(newmem,$1000,gil)
label(code)
label(return)
label(gilp)
registersymbol(gil)
registersymbol(gilp)
registersymbol(code)
newmem:
mov [gilp],rbx
code:
readmem(gil,11)
jmp return
gilp:
dq 0
gil:
jmp newmem
nop
nop
nop
nop
nop
nop
return:
[DISABLE]
gil:
readmem(code,11)
unregistersymbol(gil)
unregistersymbol(gilp)
unregistersymbol(code)
dealloc(newmem)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>8</ID>
<Description>"Gil"</Description>
<VariableType>4 Bytes</VariableType>
<Address>gilp</Address>
<Offsets>
<Offset>58</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols/>
</CheatTable>
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Dark Byte Site Admin
Reputation: 472
Joined: 09 May 2003 Posts: 25874 Location: The netherlands
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Posted: Thu Apr 23, 2020 5:29 am Post subject: |
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loads fine for me. What ce version do you use ?
_________________
Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping |
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| Back to top |
|
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xenoheart How do I cheat?
Reputation: 0
Joined: 23 Apr 2020 Posts: 3
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Posted: Thu Apr 23, 2020 5:50 am Post subject: |
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cheat engine 7.0
edit: the cheat seem to appear now but it wont activate
edit2: i was wondering if the cheat was outdated and that why i got some error and it cant activate?
{ Game : dffnt.exe
Version:
Date : 2019-03-15
Author : Jessie Kazama
}
[ENABLE]
aobscanmodule(expmult,dffnt.exe,41 89 84 2F BC 01 00 00 43)
alloc(newmem,$1000,expmult)
label(code)
label(return)
label(expmultv)
registersymbol(expmult)
registersymbol(expmultv)
newmem:
sub eax,[r15+rbp+000001BC]
imul eax,[expmultv]
add [r15+rbp+000001BC],eax
cmp [r15+rbp+000001BC],4650
jge code
jmp return
code:
mov [r15+rbp+000001BC],4650
jmp return
expmultv:
dq 2
expmult:
jmp newmem
nop
nop
nop
return:
[DISABLE]
expmult:
db 41 89 84 2F BC 01 00 00
unregistersymbol(expmult)
unregistersymbol(expmultv)
dealloc(newmem)
[ENABLE]
aobscanmodule(noeb,dffnt.exe,48 8B CB 0F BF 6B 1C)
alloc(newmem,$1000,noeb)
label(code)
label(return)
registersymbol(noeb)
newmem:
cmp [rsp+2C4],0
je code
mov word ptr [rbx+1C],0
code:
mov rcx,rbx
movsx ebp,word ptr [rbx+1C]
jmp return
noeb:
jmp newmem
nop
nop
return:
[DISABLE]
noeb:
db 48 8B CB 0F BF 6B 1C
unregistersymbol(noeb)
dealloc(newmem)
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