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PointerScan Unique pointervalues in target stuck?

 
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Darksoup
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PostPosted: Mon Jun 25, 2018 5:49 pm    Post subject: PointerScan Unique pointervalues in target stuck? Reply with quote

So I am currently doing a pointer scan and noticed that the "Unique pointervalues in target" isn't going up anymore. Basicaly it is stuck. What does this mean? Can I stop?


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OldCheatEngineUser
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PostPosted: Mon Jun 25, 2018 5:58 pm    Post subject: Reply with quote

let the scanner do it job, just dont terminate it.
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Dark Byte
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PostPosted: Tue Jun 26, 2018 12:40 am    Post subject: Reply with quote

unique pointervalues never goes up after a scan has started
but a level 20 scan will take a long time yes.

you can stop it if you wish and see some results, but be aware that the pointerscan will have only scanned 0.0001 % of the pointers

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OldCheatEngineUser
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PostPosted: Tue Jun 26, 2018 2:03 am    Post subject: Reply with quote

how did db knew its level 20? by counting the '0's
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Darksoup
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PostPosted: Tue Jun 26, 2018 2:23 am    Post subject: Reply with quote

so how long is "a long time"? 0.0001 % of the pointers doesn't sound like very much. My max offset was 256 and I have an i5 processor if that helps

edit: i try to keep my workercount at max. In the 2 screenshot it was 2 at the time



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Dark Byte
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PostPosted: Tue Jun 26, 2018 2:35 am    Post subject: Reply with quote

is the target 32 or 64 bit ?

assuming 32 bit:
In the worst case scenario:
an offset of 256 can create (256/4=)64 pointers per iteration

first level 64, second level 64*64, third level 64*64*64, ...

20 levels around 64^20: 132922799578491587290380706028030000

You got to 5189871407499 pointers, so you're at about:
5189871407499/132922799578491587290380706028030000*100=
0.00000000000000000000039%

In the worst case scenario of course. If not every single address is a pointer it'll be less


Also, an offset of 256 is too small for most games to find anything useful

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Darksoup
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PostPosted: Tue Jun 26, 2018 2:47 am    Post subject: Reply with quote

My version is 64 bit and the game is Endless Sky
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Dark Byte
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PostPosted: Tue Jun 26, 2018 2:56 am    Post subject: Reply with quote

In that case you're at 5189871407499/1267650600228229401496703205376*100=0.0000000000000041%

Did you at least do this scan with a secondary pointermap? Else the number of found results says nothing either

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