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[Help] Mines perfect

 
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Redouane
Master Cheater
Reputation: 3

Joined: 05 Sep 2013
Posts: 363
Location: Algeria

PostPosted: Sun Aug 10, 2014 2:52 pm    Post subject: [Help] Mines perfect Reply with quote

Sorry if this is too simple,but I tried hacking this game a while ago,and failed,code injection crashes the game,even code relocation.

The game is free:
http://sourceforge.net/projects/mines-perfect/

I can find values easily,but I cannot change them.

Any help is well appreciated.
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++METHOS
I post too much
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Joined: 29 Oct 2010
Posts: 4197

PostPosted: Sun Aug 10, 2014 5:04 pm    Post subject: Reply with quote

It appears to be packed with a UPX packer.
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Redouane
Master Cheater
Reputation: 3

Joined: 05 Sep 2013
Posts: 363
Location: Algeria

PostPosted: Mon Aug 11, 2014 5:42 am    Post subject: Reply with quote

++METHOS wrote:
It appears to be packed with a UPX packer.


Thanks for pointing that out,I just unpacked it,and I am able to cheat now.

I still don't understand how upx prevents code relocation.

(I only use PEID to detect packed softwares,I have never used it for games)
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JohnDude
Newbie cheater
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Joined: 30 Aug 2013
Posts: 20

PostPosted: Mon Aug 11, 2014 7:03 am    Post subject: Reply with quote

Redone wrote:
++METHOS wrote:
It appears to be packed with a UPX packer.


Thanks for pointing that out,I just unpacked it,and I am able to cheat now.

I still don't understand how upx prevents code relocation.

(I only use PEID to detect packed softwares,I have never used it for games)


Can you tell me mate how did you change the amount of flags? Very Happy


game unpacked but still crashes at code injection with any new/modified code (pure injection without any differences runs fine)

e.g mov [edx],5 = crash

originalcode: mineperf.exe+1A9F0 - mov [edx],eax
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Redouane
Master Cheater
Reputation: 3

Joined: 05 Sep 2013
Posts: 363
Location: Algeria

PostPosted: Wed Aug 13, 2014 9:59 am    Post subject: Reply with quote

JohnDude wrote:
Redone wrote:
++METHOS wrote:
It appears to be packed with a UPX packer.


Thanks for pointing that out,I just unpacked it,and I am able to cheat now.

I still don't understand how upx prevents code relocation.

(I only use PEID to detect packed softwares,I have never used it for games)


Can you tell me mate how did you change the amount of flags? Very Happy


game unpacked but still crashes at code injection with any new/modified code (pure injection without any differences runs fine)

e.g mov [edx],5 = crash

originalcode: mineperf.exe+1A9F0 - mov [edx],eax


Sorry for taking time to reply,but the function that is next to the instruction that writes to the flags is checking [esp],the return address,so you'd better inject your code before that,also,the instruction accesses other junk,here is the code for flags:



mineperfect.CT
 Description:

Download
 Filename:  mineperfect.CT
 Filesize:  87.07 KB
 Downloaded:  492 Time(s)

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