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Game's adresses keep changin every time debugger is attached

 
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ncrusador
How do I cheat?
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Joined: 28 Aug 2013
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Location: Greece

PostPosted: Wed Aug 28, 2013 8:13 am    Post subject: Game's adresses keep changin every time debugger is attached Reply with quote

i use debbuger DBVM v.8 and when i attach it usin "find out what writes to this adress" the game always refreshes its adresses , so all values change to "???", is it any kind of debugger detection's protection? the games does not crash, it just changes all its adresses, im also use a stealthx86 plugin but the prob still appears on the debugger's attach, if you know anything about it please help me!!
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Dark Byte
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PostPosted: Wed Aug 28, 2013 8:21 am    Post subject: Reply with quote

Do the addresses really change or are they only unreadable during the debug option? (Kinda normal)

Also, which debugger interface and what kind of breakpoint type do you use?

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ncrusador
How do I cheat?
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Joined: 28 Aug 2013
Posts: 2
Location: Greece

PostPosted: Wed Aug 28, 2013 9:16 am    Post subject: Reply with quote

"hardware breakpoints (max 4)" option is enabled
debugger interface config all unclicked

all values are converted to "???" when i try scan some value i get "no readable memory found" like game's run memory changed to another location, which is kinda impossible during game's operation :/

please someone help with this issue..
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