oh ok thanks, also I'm not sure which debugger to use because 1) I don't really know what they do. 2) Don't know the difference between them. 3) I get different address and offsets with each of them. A little insight please?
IMO you should generally use the kernel debugger.
I don't know any of the debuggers internals or implementation, but my experience shows that the kernel debugger has much easier time hiding itself from the debugged programs (and so you'll bypass protection).
In case you've tried the kernel debugger and you found that the application/game crashed (it most likely had protection) you can always restart Cheat Engine and choose another debugger. After all, you don't have to commit to one forever or anything like that.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum