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Unrandomizer and Dungeon Defenders

 
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sum41hrly
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PostPosted: Wed May 09, 2012 4:34 pm    Post subject: Unrandomizer and Dungeon Defenders Reply with quote

I have been messing around with the unrandomizer on Dungeon Defenders as of late but I am running into a problem with what loot I am getting to drop. Currently I have to turn on Incremental values or the game will freeze. With Incremental values on I am only seeing 2 of the many items the game has. They are dropping in various qualities such as mythical, transcendent, and supreme. I was wondering if anyone could help me with getting the unrandomizer to drop different items. Any help is much appreciated.
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Dark Byte
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PostPosted: Wed May 09, 2012 5:21 pm    Post subject: Reply with quote

try messing with the default return value.
Like 1000000 instead of 0

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sum41hrly
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PostPosted: Wed May 09, 2012 5:52 pm    Post subject: Reply with quote

Ok, I just tried it out and it seems to only be changing the quality of the items, but still only dropping the same couple of items. Also anything over 4 digits in default return value makes dungeon defenders freeze up until I lower it back down to 4 digits, but I did try a couple dozen combinations. Thanks for the help by the way.
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sum41hrly
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PostPosted: Thu May 10, 2012 12:46 pm    Post subject: Reply with quote

My main goal would be to get the top quality of gear to be the only one dropping. But currently I am only able to get the same 2 weapons to drop at the moment, of which vary in quality. Since I have little to no programming knowledge I am having trouble figuring out if what I am trying to do is simply not possible or if I am doing it wrong. An update on changing the default return value, the amount of digits and number ranges I can use that do not freeze my game seem to vary each time I open the game up fresh. As an example 6 as the default return value was working a couple days ago, but now it will only freeze me. Since my first post I have been able to use the unrandomizer without incremental values on as well.
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Dark Byte
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PostPosted: Thu May 10, 2012 1:05 pm    Post subject: Reply with quote

Perhaps the items that drop doesn't only depend on the random factor, but perhaps also on your level. Perhaps the level you're at determines which items to drop
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sum41hrly
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PostPosted: Thu May 10, 2012 1:29 pm    Post subject: Reply with quote

On the 3 characters I play I am at the level cap. I know under normal circumstances the higher quality loot drops from Nightmare difficulty with Hardcore mode enabled on survival. Also according to the developers enabling Mix mode gives a 5% increase in drop rate. As far as I can tell it depends on the difficulty, hardcore mode, and mix mode (mix mode is only available with the survival game type) which I play with them all enabled. Unfortunately they made the supreme gear (which is the highest level gear/quality currently in game) extremely rare. I still have not seen a piece of supreme armor with or without the unrandomizer as an example to its rarity. I have seen pictures of the armor on various other websites so I know it exists, but I can't seem to find it.
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Dark Byte
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PostPosted: Thu May 10, 2012 1:46 pm    Post subject: Reply with quote

that means that only 1 or 2 numbers out of all the possible random number return values it would drop that gear (no idea what the max is, 65535 or 4294967295 )
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sum41hrly
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PostPosted: Thu May 10, 2012 2:10 pm    Post subject: Reply with quote

Just to clarify is trial and error going to be my best bet? Also should incremental value be checked on or off?
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Dark Byte
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PostPosted: Thu May 10, 2012 2:12 pm    Post subject: Reply with quote

if the game freezes(because it picks a new random value until it gets a new one), enable incremental value

and yes, it's going to be trial and error...

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sum41hrly
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PostPosted: Thu May 10, 2012 2:18 pm    Post subject: Reply with quote

Ok thanks for clarifying, appreciate all the help.
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sum41hrly
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PostPosted: Sat May 12, 2012 1:39 pm    Post subject: Reply with quote

So through some trial and error and dumb luck I found a number that works, but it is only working for boots. The numbers around it either increase or decrease that stats of the certain boots. 23084 is the working number and it works from about 21000-24999 (this is for the default return value with the incremental value off) for the same pair of boots. Sharing the information in hopes someone else has a working numbers so that I can hope to establish some sort of pattern on how the items are numbered.

Just as an example of some numbers I have tried and only ended up with a game freeze, 30700, 43084, 53, 1066008, 255, 1222, 1065048. I also tried 9876 which ended in absolutely nothing dropping, not even low quality items.
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musti123
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PostPosted: Thu Dec 27, 2012 6:28 am    Post subject: Reply with quote

Have you found the value what gives only ultimate drops?
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Ukuboy
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PostPosted: Wed Apr 06, 2016 8:51 am    Post subject: Reply with quote

Yeah, I'm actually interested too. I need this unrandomizer in my life.
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