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Edit .dll file

 
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happyreadygo
Advanced Cheater
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Joined: 14 Sep 2011
Posts: 87

PostPosted: Sat Jan 28, 2012 8:56 am    Post subject: Edit .dll file Reply with quote

Hi , when I start a game , the game load xxx.dll into memory
I found some address in xxx.dll to hack and
I know the starting address and end address of xxx.dll , and save the address in table. and change value everytime when the game start

but I heard somebody say he can crack xxx.dll by cheat engine. So he don't need to change the value everytime the game start.
(load xxx.dll--->edit by cheat engine table---->save as xxx.dll crack version)

is it possible? what menu of cheat engine to do?
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atom0s
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Location: 127.0.0.1

PostPosted: Sat Jan 28, 2012 10:02 am    Post subject: Reply with quote

Just use offsets.

Hack Address - xxx.dll base (starting) address = offset
offset + xxx.dll base (starting) address = hack address

Then you can just use the offsets with the base of the DLL.

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happyreadygo
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Joined: 14 Sep 2011
Posts: 87

PostPosted: Sun Jan 29, 2012 12:56 am    Post subject: Reply with quote

Smile Wink Sorry , I may not well explain . I didn't mean about dynamic or static address.


In short , I want to save the result of my hack as a cracked file.

I load xxx.dll into memory first.
and then change the assembly code of xxx.dll by cheat engine.
finally , I want save as xxx.dll as a cracked version.
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Dark Byte
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Joined: 09 May 2003
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Location: The netherlands

PostPosted: Sun Jan 29, 2012 3:01 am    Post subject: Reply with quote

It depends on the assembly code. Do you allocate memory and jump to it or is it a simple change of a few bytes ?

If a few bytes change, then make an array of byte for the code you wish to search, then open the dll with CE using "open file" in the processlist
Do an aob scan for the array of byte you found, and then edit that code there. The changes are instant

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happyreadygo
Advanced Cheater
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Joined: 14 Sep 2011
Posts: 87

PostPosted: Sun Jan 29, 2012 3:49 am    Post subject: Reply with quote

Thank you , i ll try it.

I just change few byte , just 1 or 2 line of original code into nop.
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