Posted: Wed Jul 14, 2010 8:32 am Post subject: Question on ASM
Hello again, I have a doubt about ASM
How to make it work?
there are games that just do Show module addresses
What to do in this case?
The address is 005074ed
Show module addresses=Sfinito_MonsterVidAllocate+797D
disable showing of the symbols in memory view and then show the module addresses
No, but no change memory steering sometimes or always kept steering? Is it not better to direct the module?
If the address is in my pc 005074ed
in another pc would not be another?
Would not it be better with the module address?
Correct me if I'm confused
Joined: 09 May 2003 Posts: 25833 Location: The netherlands
Posted: Wed Jul 14, 2010 12:14 pm Post subject:
SFINIT_blabla is a symbol which takes precedence over modulename+offset notation in the disassembler
if you enable show modules, you must disable show symbols, else it will still be shown as SFINIT_blabla instead of modulename+xxxxxx
not sure why it doesn't accept the SFINIT thing as a label specifier though
also, 005074ed sounds like a .exe file that is programmed to start at 00400000, so you're pretty safe to assume that will stay the same for everyone _________________
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