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more poly modeling practice.

 
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The Fish
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PostPosted: Fri Apr 30, 2010 5:12 pm    Post subject: more poly modeling practice. Reply with quote

this time it's a mythril golem.
fully rigged and i have wireframes.



Golem2.png
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Golem2.png



Golem1.png
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Golem1.png



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gogodr
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PostPosted: Fri Apr 30, 2010 5:17 pm    Post subject: Reply with quote

oh com'on
you just edited 1 cone and 2 spheres. thats not poly modeling.
you can do better. dont just create basic shapes and edit them but create polys, start with a box and start extruding and moving vertices or start with a plane and start extruding edges to create polys.
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The Fish
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PostPosted: Fri Apr 30, 2010 5:25 pm    Post subject: Reply with quote

gogodr wrote:
oh com'on
you just edited 1 cone and 2 spheres. thats not poly modeling.
you can do better. dont just create basic shapes and edit them but create polys, start with a box and start extruding and moving vertices or start with a plane and start extruding edges to create polys.

actually, every part aside from the arms is extruded.

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Slappy101
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PostPosted: Fri Apr 30, 2010 9:57 pm    Post subject: Reply with quote

I'm agreeing with Gogodr on this one, this isn't necessarily polygon modeling. You've been posting your "models" here for a while and there hasn't actually been that much improvement. You should try using something other than Blender (3DS Max, Maya, ZBrush, C4D)
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gogodr
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PostPosted: Fri Apr 30, 2010 11:36 pm    Post subject: Reply with quote

nah blender is ok but learn how to properly use it.

look at this.

this is properly said poly modeling : box modeling technique.


Link


even though that Fly model is way to complicated for a beginner you should be able to notice what he is doing and what you are not .
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Radiation
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PostPosted: Sat May 01, 2010 12:15 am    Post subject: Reply with quote

wow, that's pretty cool stuff! with what program did you create it?
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bfsdbsdfbdsfb
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PostPosted: Sat May 01, 2010 5:45 am    Post subject: Reply with quote

itapa wrote:
wow, that's pretty cool stuff! with what program did you create it?

It's all over the thread geez, it's Blender.

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