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Starcraft Sig

 
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Stylised
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PostPosted: Tue Apr 13, 2010 10:18 am    Post subject: Starcraft Sig Reply with quote

I've gotten back into it recently, what do you think art?


2nd


3rd


Last edited by Stylised on Wed Apr 14, 2010 4:22 am; edited 2 times in total
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gogodr
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PostPosted: Tue Apr 13, 2010 10:25 am    Post subject: Reply with quote

really, bad choice of design and illumination.

the background is dark and fuzzy but the main object is all sharp detailed and bright.

try again.. maybe other colors will help and less black.
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1929394839292057839194958
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PostPosted: Tue Apr 13, 2010 1:43 pm    Post subject: Reply with quote

Gogodr has the completely wrong reasons as to why this is a bad sig.
The lines going across need to be distorted like the rest, or to be removed completely. The red doesn't go with the green, so make the background a colour that does. Repost and let me CnC some more.
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gogodr
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PostPosted: Tue Apr 13, 2010 2:15 pm    Post subject: Reply with quote

red and green are direct opposites they can go together as contrast colors :/
((not for blending though ))
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Daniel.
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PostPosted: Tue Apr 13, 2010 7:57 pm    Post subject: Reply with quote

Not blending...that's why I don't like it
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The Fish
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PostPosted: Tue Apr 13, 2010 8:00 pm    Post subject: Reply with quote

woulda been better with a cyan background
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Thanh =)
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PostPosted: Tue Apr 13, 2010 9:39 pm    Post subject: Reply with quote

I do not like the color scheme, don't do two radically different colors, do shades of one color to fit an overall theme.
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Selrahc
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PostPosted: Tue Apr 13, 2010 9:51 pm    Post subject: Reply with quote

Get rid of the stripe in the background and change the background color to a more pleasing and matching color to the dood. Like a blue-ish.
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Stylised
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PostPosted: Wed Apr 14, 2010 12:59 am    Post subject: Reply with quote

I see. After I change the background colour and change stripes I'll edit this.
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gogodr
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PostPosted: Wed Apr 14, 2010 2:15 am    Post subject: Reply with quote

the background is just too strong, you are pushign it to extremes where a corner is all black and the other is an uber saturated green.

chek out this oen I made testing lens flares.

I created the background by picking some colors of the render and then smudging a lot



since your render is detailed try using a soft and simple background and then put some effects around your render so it stands out more.

also... you are overusing brushes in your background.. it looks messy .. simplify it.
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Stylised
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PostPosted: Wed Apr 14, 2010 2:22 am    Post subject: Reply with quote

I see.
Simplify, more appropriate colours and make render stand out.
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Honda
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PostPosted: Wed Apr 14, 2010 3:02 am    Post subject: Reply with quote

Take out the black bars, it's distracting.
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Stylised
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PostPosted: Wed Apr 14, 2010 4:47 am    Post subject: Reply with quote

Updated.
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1929394839292057839194958
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PostPosted: Wed Apr 14, 2010 6:22 am    Post subject: Reply with quote

2. Much better, now you jut need a good light source that goes well with the render. Also the splatter is fucking stupid get rid of it. Border is pretty bad too come to think of it.
3. No.
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gogodr
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PostPosted: Wed Apr 14, 2010 11:42 am    Post subject: Reply with quote

gah
you tried to make a backgroudn like the one I did, that is not cool, find your style.

I recommend you to use the first one, get rid of the middle line and change the backgroudn color.

or
use the second one, desaturate the background a little, change that intense black for somethign more softer or change its blending mode and simplify it by removing some of the printed brushes in there.
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