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gogodr I post too much
Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Wed Nov 25, 2009 2:08 am Post subject: 3D fractures animation |
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working with explosions again just for fun
3DsMax with nVidia PhysX
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Trucido Moderator
Reputation: 6
Joined: 08 Sep 2007 Posts: 2792
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noko_112 Grandmaster Cheater
Reputation: 0
Joined: 09 Jun 2009 Posts: 585
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Posted: Wed Nov 25, 2009 6:41 am Post subject: |
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You are the most epic guy ever.
I love it
BTW, if you look inside the "G" you will see a piece gliching (Vibrates/moves fast around), but who care about that
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Haswell Grandmaster Cheater
Reputation: 10
Joined: 24 Nov 2007 Posts: 703
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Posted: Wed Nov 25, 2009 6:55 am Post subject: |
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A piece of rubble inside the G appeared out of nowhere...
Otherwise an excellent job.
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Cheat Engine User Something epic
Reputation: 60
Joined: 22 Jun 2007 Posts: 2071
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Posted: Wed Nov 25, 2009 7:55 am Post subject: |
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Haswell wrote: | A piece of rubble inside the G appeared out of nowhere...
Otherwise an excellent job. | Nope. It's bouncing out, for no reason actually.
Well done.
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Up2Admin I'm a spammer
Reputation: 126
Joined: 17 Oct 2007 Posts: 6547 Location: Texas
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Posted: Wed Nov 25, 2009 11:14 am Post subject: |
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Querijn wrote: | Haswell wrote: | A piece of rubble inside the G appeared out of nowhere...
Otherwise an excellent job. | Nope. It's bouncing out, for no reason actually.
Well done. | Actually 2 of them to appear to be glitching inside the G. And on the outer, top-right of the G, there is one that slides into another.
Aside from the minor glitching, this is just fantastic! I love your 3D work!
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Kyle. Cheater
Reputation: 0
Joined: 21 Nov 2009 Posts: 41
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Posted: Wed Nov 25, 2009 12:22 pm Post subject: |
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Great job !
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Everytime you press the under my name, it cures someones aids!
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Daniel. I post too much
Reputation: 72
Joined: 08 Nov 2007 Posts: 2938
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Posted: Wed Nov 25, 2009 12:46 pm Post subject: |
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you should try that but with a real building and your name would be like
G
O
G
O
D
R
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redslothx Grandmaster Cheater Supreme
Reputation: 13
Joined: 27 Nov 2006 Posts: 1949
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Posted: Wed Nov 25, 2009 1:03 pm Post subject: |
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You should work on texture. A lot of what you make lacks it.
o.o
other than that, everything is ok =0
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Slappy101 I post too much
Reputation: 1
Joined: 19 Jun 2007 Posts: 2602
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Posted: Wed Nov 25, 2009 2:14 pm Post subject: |
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I'm not sure if you can do this in Max, but add collision events to the objects so when they hit the ground they emit a set of particles to add a dust effect, or maybe even make them break off to smaller pieces, nice job though
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gogodr I post too much
Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Wed Nov 25, 2009 2:25 pm Post subject: |
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Slappy101 wrote: | I'm not sure if you can do this in Max, but add collision events to the objects so when they hit the ground they emit a set of particles to add a dust effect, or maybe even make them break off to smaller pieces, nice job though |
yeah you can do it all, I'm making a big one right now just wait.
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