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RPM & Pointers

 
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nwongfeiying
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PostPosted: Fri Jun 26, 2009 9:10 am    Post subject: RPM & Pointers Reply with quote

Can someone show me a quick example of how to read process memory of pointers? And does the current HShield that one game with the Canadian leaf on it require any bypass to call RPM?
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&Vage
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PostPosted: Fri Jun 26, 2009 9:14 am    Post subject: Reply with quote

int Value = 0;
ReadProcessMemory(hProc, (LPVOID)0x00400000, &Value, sizeof(DWORD), NULL);
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nwongfeiying
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PostPosted: Fri Jun 26, 2009 9:26 am    Post subject: Reply with quote

How about the second part of the question?
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Anden100
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PostPosted: Fri Jun 26, 2009 12:16 pm    Post subject: Reply with quote

nwongfeiying wrote:
How about the second part of the question?


HackShield is an anti-cheat software in case you didnt know..., it tries to block sucks apis o.o
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dnsi0
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PostPosted: Fri Jun 26, 2009 1:32 pm    Post subject: Reply with quote

nwongfeiying wrote:
How about the second part of the question?


Who cares whats on hackshield. Make a kernel hop and it works perfect...
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talkerzero
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PostPosted: Fri Jun 26, 2009 3:40 pm    Post subject: Reply with quote

Use the ReadPointer() function that Irwin wrote.
http://forum.cheatengine.org/viewtopic.php?t=386636
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&Vage
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PostPosted: Fri Jun 26, 2009 8:22 pm    Post subject: Reply with quote

Female wrote:
Use the ReadPointer() function that Irwin wrote.
http://forum.cheatengine.org/viewtopic.php?t=386636
owat, he said using RPM. Anyways no clue, I always play MS HackShieldless ;3
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