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how to hack fate 2 for more than 1 use

 
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rayz321
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PostPosted: Thu May 07, 2009 1:17 pm    Post subject: how to hack fate 2 for more than 1 use Reply with quote

ok so i have the game fate 2 or undiscovered realms and i need to make it so when i make a table for it it will be able to be used more than once
this game is not an online game or anything but i really need help with this

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nielskool
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PostPosted: Thu May 07, 2009 4:14 pm    Post subject: Reply with quote

just find the values.. if the addres of the value changes than you need to search for pointer, i suggest to do all til 8 or 9 from the tutorial included with cheat engine.
start->programs->cheat engine 5.5/5.4-> tutorial.exe

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rayz321
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PostPosted: Thu May 07, 2009 4:39 pm    Post subject: Reply with quote

i know but i want to make a ct so that it will work after you close the game and open it again
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powerfear
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PostPosted: Thu May 07, 2009 5:00 pm    Post subject: Reply with quote

rayz321 wrote:
i know but i want to make a ct so that it will work after you close the game and open it again


He is right make pointer, but be sure you made it with a static (green) adress if not make multi-level pointer till you have a static adress. Pointer are made with a static adress + a offset usually and since static adress dont change your adress always work or atleast till the new patch Wink
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rayz321
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PostPosted: Thu May 07, 2009 5:54 pm    Post subject: Reply with quote

thanks but i dont know how to do pointers so that sucks for me
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Mystyco
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PostPosted: Thu May 07, 2009 6:15 pm    Post subject: Reply with quote

rayz321 wrote:
thanks but i dont know how to do pointers so that sucks for me
You can do it manually searching for your desired value's address (IE 1F349901) and see if you hit a green address (static, they are green IIRC). If you get none for the first level, you go on searching for the next with the same method, changing the value you're searching for with the level 1 pointer and so on till you hit a static address.


CE has the default pointer scan that does this for you.

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.model small
.stack
.data
msg db "LOL",13,10,"$"
.code
.startup
lol:
mov dx, offset msg
mov ah, 09h
int 21h
JMP lol
.exit
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rayz321
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PostPosted: Fri May 08, 2009 4:41 pm    Post subject: Reply with quote

i dont know how to do that
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Eraser
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PostPosted: Sat May 09, 2009 12:58 am    Post subject: Reply with quote

OK. Find the address again so it would work as you want (delete the old not working one). Right click on it and select pointerscan for this address. Where you see max level, put 5 in there (unless while scanning it's really slow, you can out 4 in there) Then just wait till you get pointers. Now after the scan is finished it should say there are 18 (your number) pointers in the list. So now don't close the pointerscan window. Restart the game, select the process again and click Pointerscan > rescan the pointers (or something) and voula. Now click on any of the pointers and you have working address even if you restart da game.
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