| Dood How do I cheat?
 
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 Joined: 31 Dec 2005
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				|  Posted: Sat Dec 31, 2005 8:28 pm    Post subject: Memory problems? |   |  
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				| Hi, I'm new to this forum but I've been using CE for a while without any problems. 
 Recently however, I have been trying to mess around with a multiplayer game (I haven't been very successful in doing so however). The game in question is FlyFF, which is protected by the well known program nProtect. I was able to bypass (more specifically stall the loading of) nProtect, so that CE  can be opened and target the game while nProtect is running (please don't ask me how to bypass). The first few times it worked pretty well, CE remained undetected and nProtect was running normally (but not doing anything). Recently however, especially as I have increased aggressively messing with the program, I've run into various memory related crashes. These problems have ranged from the computer locking up and freezing, to several vary blue screens of death relating to memory, or simply the game and CE closing themselves, or locking up as well. I wanted to know if anyone with some expertise in dealing with nProtect have had similar issues. Is it an issue because nProtect is running? I know that nProtect accesses Device\Physical Memory so that may be why all the crashes are happening due to conflict.
 
 Also, on another note, has anyone encountered similar memory related issues in dealing with nProtect protected games while using a "bypassed" version of CE that is modified? And also, does a modified version of CE retain most of its functionality even though it has been edited? I don't know a lot about Dephi, so I ran into difficulty trying to create a modified version of my own.
 
 Thanks for bothering to read/skim through this post, any help would be appreciated!
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