| View previous topic :: View next topic |
| Author |
Message |
C0dereality.Frost Advanced Cheater
Reputation: 0
Joined: 28 May 2007 Posts: 61
|
Posted: Mon Jul 14, 2008 3:03 pm Post subject: Reverse engineer a trainer? |
|
|
OK so i'm finding alot of FFOW trainers, i've become convinced that the demo is only a dumbed down version of the retail 1.1.0 .
SO i've found trainers that are for this. The issue comes in that the trainers attatch to ffow.exe, but the image name of the demo is ffow-mpdemo.exe so the question is, can an image name be altered?
the other idea is for me to create a false image with nothing but nop between xxxxxxxxx to 4xxxxxxx and then dump that image and look at the changes. Anyone willing to create such a fun "exe"?
Ideas?
|
|
| Back to top |
|
 |
Pingo Grandmaster Cheater
Reputation: 8
Joined: 12 Jul 2007 Posts: 571
|
Posted: Mon Jul 14, 2008 6:06 pm Post subject: |
|
|
Theres no guarantee that the demo and full use the same addys.
An easy way to test it is to change the name of the .exe
Change the ffow-mpdemo.exe to ffow.exe. run the game and check the process list to make sure its running with ffow.exe
The trainer will attach to it but the cheats might not work.
Just find them and make your own trainer.
_________________
|
|
| Back to top |
|
 |
C0dereality.Frost Advanced Cheater
Reputation: 0
Joined: 28 May 2007 Posts: 61
|
Posted: Mon Jul 14, 2008 8:29 pm Post subject: |
|
|
tried it, it has an assigned image name. If i could figure out where in the executable that image/process name is i could trick it. thus far string searches ect have yet to work. or if i could change the target image in the trainer. but its a custom c+ one not made with normal trainer makers *that i can tell* a list of digital signitures of other trainers would be interesting. I'm going to attempt to make a very basic exe that will be mostly void of real data, and see wwhat addys the trainers attempts to change.
could be interesting, though it will be a while as i'm not a true programmer
And if Byte should read this, is there any specific coding in a trainer or similar program that would call the name of a process?
As for making them myself, I've never had as much trouble with a FPS hack as I have this one. Admitedly my experience mostly lies in using ce with other tools to hack online console games, this pc game is baffling me. COuld the muti threading of the game make a huge difference?
|
|
| Back to top |
|
 |
|