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adaptusaaf Advanced Cheater
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Joined: 13 Jan 2008 Posts: 52
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Posted: Tue Mar 11, 2008 5:48 pm Post subject: Quick Question on Pointer |
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Ok I am playing a game which has a sprint skill, that makes you go faster..
I have found the skill and am able to freeze the value on the address, then I have infinite sprint but... the game is very fast paced and I have to do a complicated search to get to this address, in a real game I would lose before I found it..
The game is in java, it opens in browser (can't download it) and closes after every 'match'. Therefore once I find address in one match, it changes address the next.. I read pointer tutorials but they don't make much sense to me, here's what i've found so far.
| Code: | | http://img232.imageshack.us/img232/3083/ffffffhd4.png |
So what should I search for now? the adress it says it "probably" is? is that the offset? is that all I need? where can I find the rest of the puzzle if there is any? (btw searching for just that address i get 0 results..) |
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Cryoma Member of the Year
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Joined: 14 Jan 2009 Posts: 1819
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Posted: Tue Mar 11, 2008 6:22 pm Post subject: |
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No Pause button?
In that case, hack your health so you can stand still long enough. |
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Labyrnth Moderator
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Joined: 28 Nov 2006 Posts: 6301
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Posted: Wed Mar 12, 2008 7:32 pm Post subject: |
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You wont find a static pointer. The game is not a static game as it runs in a browser.
You may can help your self get to this address allot quicker tho,
Find the address, and look at it in memory view and write down the bytes.
Then you can possibly find it quicker by doing array of bytes scan.
If your lucky it is the only one with this set of bytes. |
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adaptusaaf Advanced Cheater
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Joined: 13 Jan 2008 Posts: 52
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Posted: Wed Mar 12, 2008 10:08 pm Post subject: |
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| thanks for your help Lab, i'll try that.. also if it doesn't work out is there a way to get the address faster through another way like Auto Assembler or w/e that i could learn if neccesary? |
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Labyrnth Moderator
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Joined: 28 Nov 2006 Posts: 6301
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Posted: Thu Mar 13, 2008 10:42 pm Post subject: |
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| The address will be different every stinking time. So i think array of bytes would be a nice try. |
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