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A Gay example of how to undetect CheatEngine for newbies
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Should i update this gay example ?
Yes it helps newbies
25%
 25%  [ 2 ]
No, it sucks
75%
 75%  [ 6 ]
Total Votes : 8

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DeletedUser14087
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PostPosted: Sun Nov 11, 2007 2:37 pm    Post subject: A Gay example of how to undetect CheatEngine for newbies Reply with quote

Quote:
The bright brown fox has jumped over the fence

fox is detected, change fox to w.e


Well this one is better, this is a very basic example of how to undetect CheatEngine from GG

Download CE 5.3 (Original) source, compile everything and open it, then open the game i included...

figure out what's detected (1 string only), if you bypassed this gay game GG, then i'm suprised ! Laughing

Note: for those who doesn't know what this game is, click WTF ?



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Last edited by DeletedUser14087 on Mon Nov 12, 2007 3:08 am; edited 1 time in total
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ZenX
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PostPosted: Sun Nov 11, 2007 3:19 pm    Post subject: Re: A Gay example of how to undetect CheatEngine for newbies Reply with quote

Kaspersky wrote:
Quote:
The bright brown fox has jumped over the fence

fox is detected, change fox to w.e


Well this one is better, this is a very basic example of how to undetect CheatEngine from GG

Download CE 5.3 (Original) source, compile everything and open it, then open the game i included...

figure out what's detected (1 string only), if you bypassed this gay game GG, then i'm suprised ! Laughing

Note: for those who doesn't know what this game is, click WTF ?


Well, the address is "00A641B8"

Ill bypass it in a bit.

Good job on this though.

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Never Again
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PostPosted: Sun Nov 11, 2007 3:25 pm    Post subject: Reply with quote

I win.


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DeletedUser14087
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PostPosted: Sun Nov 11, 2007 3:27 pm    Post subject: Reply with quote

Never Again wrote:
I win.


Dam autoclickers Laughing

Show me a Pic with CE 5.3 Bypassed Razz
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ZenX
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PostPosted: Sun Nov 11, 2007 3:28 pm    Post subject: Reply with quote

Kaspersky wrote:
Never Again wrote:
I win.


Dam autoclickers Laughing

Show me a Pic with CE 5.3 Bypassed Razz


He used an auto clicker.

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Reak
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PostPosted: Sun Nov 11, 2007 4:34 pm    Post subject: Reply with quote

oh lol, you added so much shit...I don't really know what your "GameGuard" is doing but it's not detecting CE 5.3.
And you used strings.

adress1:00CD4188
adress2:00CD41A4
adress3:00CD41B4

weird as hell

And btw, we can't start the program if we rename/remove the "GameMon.exe" but we can easily kill it.
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ZenX
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PostPosted: Sun Nov 11, 2007 4:40 pm    Post subject: Reply with quote

rEakW0n wrote:

And btw, we can't start the program if we rename/remove the "GameMon.exe" but we can easily kill it.


Omg, I thoguht that was how every game was??
Like No way orly O_O?

-.-', that is common sense, sorry.

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Reak
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PostPosted: Sun Nov 11, 2007 4:45 pm    Post subject: Reply with quote

ZenX wrote:
rEakW0n wrote:

And btw, we can't start the program if we rename/remove the "GameMon.exe" but we can easily kill it.


Omg, I thoguht that was how every game was??
Like No way orly O_O?

-.-', that is common sense, sorry.


I could just add a timer which checks if GameMon.exe is running or no, if not..baybay
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ZenX
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PostPosted: Sun Nov 11, 2007 5:09 pm    Post subject: Reply with quote

rEakW0n wrote:
ZenX wrote:
rEakW0n wrote:

And btw, we can't start the program if we rename/remove the "GameMon.exe" but we can easily kill it.


Omg, I thoguht that was how every game was??
Like No way orly O_O?

-.-', that is common sense, sorry.


I could just add a timer which checks if GameMon.exe is running or no, if not..baybay


Yea, but, i could make an executable that doesnt do shit that is named Gamemon.exe or w/e the GameGuards name and process is.

rProtect == FAIL!

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Reak
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PostPosted: Sun Nov 11, 2007 5:15 pm    Post subject: Reply with quote

ZenX wrote:
rEakW0n wrote:
ZenX wrote:
rEakW0n wrote:

And btw, we can't start the program if we rename/remove the "GameMon.exe" but we can easily kill it.


Omg, I thoguht that was how every game was??
Like No way orly O_O?

-.-', that is common sense, sorry.


I could just add a timer which checks if GameMon.exe is running or no, if not..baybay


Yea, but, i could make an executable that doesnt do shit that is named Gamemon.exe or w/e the GameGuards name and process is.

rProtect == FAIL!


true.
And it's already rev 1337 and does nothing..nice kasper Razz.
Are you planning a update?
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DeletedUser14087
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PostPosted: Sun Nov 11, 2007 5:46 pm    Post subject: Reply with quote

rEakW0n wrote:
ZenX wrote:
rEakW0n wrote:
ZenX wrote:
rEakW0n wrote:

And btw, we can't start the program if we rename/remove the "GameMon.exe" but we can easily kill it.


Omg, I thoguht that was how every game was??
Like No way orly O_O?

-.-', that is common sense, sorry.


I could just add a timer which checks if GameMon.exe is running or no, if not..baybay


Yea, but, i could make an executable that doesnt do shit that is named Gamemon.exe or w/e the GameGuards name and process is.

rProtect == FAIL!


true.
And it's already rev 1337 and does nothing..nice kasper Razz.
Are you planning a update?


lol i deleted the src right after i finished this example, no need to update
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Acim
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PostPosted: Sun Nov 11, 2007 6:20 pm    Post subject: Reply with quote

Yay! Very Happy I got it.
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atom0s
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PostPosted: Sun Nov 11, 2007 6:23 pm    Post subject: Reply with quote

Not gunna bother hacking the game, just unpack the game though and GameMon no longer runs. Wink
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rapion124
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PostPosted: Sun Nov 11, 2007 7:27 pm    Post subject: Reply with quote

Lolz @ Kaspersky's retarded GameGuard. I wouldn't be surprised if all it did was put itself onto the taskbar... Nice for noobies though.
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SunBeam
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PostPosted: Sun Nov 11, 2007 11:03 pm    Post subject: Reply with quote

a) Unpack both, see what he's detecting.

b) PUSH 4 on CreateProcessA (from Hackthisgame.exe) will send GameMon.exe in suspended mode

Fun, but not a proof of concept after all. We should have Moose make one such GameGuard. Kasper always posts retarded crap.

How come I open regular CE 5.3 and I don't get detected? I'm not running in kernel mode. My CE is named "Cheat Engine.exe". Just one space fucks your whole GameGuard, you funny little man..

Here:

0045233A |. BA C8234500 MOV EDX,Hackthis.004523C8 ; ASCII "60004000"
0045233F |. E8 141FFBFF CALL Hackthis.00404258
00452344 |. 75 1B JNZ SHORT Hackthis.00452361
00452346 |. 6A 00 PUSH 0
00452348 |. 68 D4234500 PUSH Hackthis.004523D4 ; ASCII "Winner !"
0045234D |. 68 E0234500 PUSH Hackthis.004523E0 ; ASCII "You Won !"
00452352 |. 8BC3 MOV EAX,EBX
00452354 |. E8 A759FEFF CALL Hackthis.00437D00
00452359 |. 50 PUSH EAX ; |hOwner
0045235A |. E8 8942FBFF CALL <JMP.&user32.MessageBoxA> ; \MessageBoxA

Want to catch the buffer? Simple. Hook 43296A Wink

0043296A |> \8B7E 64 MOV EDI,DWORD PTR DS:[ESI+64] ; Case E of switch 00432935

You can swap the info in that buffer Smile
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