Slugsnack Grandmaster Cheater Supreme
Reputation: 71
Joined: 24 Jan 2007 Posts: 1857
|
Posted: Sat Nov 03, 2007 6:15 am Post subject: Making an AutoAssembler script |
|
|
I have a vague understanding of ASM at this point and was trying to make an AA script for a game. I have looked through some tutorials and tried but every time the game either crashes, or the result isn't what I want it to be.
I can already hack the game I want to but want to do so with an AA script.
Basically I have found that the instruction at 004C41C6 contains an instruction I want to NOP out:
How would I go about nopping that with AutoAssembler then changing it so when you untick the box, the original code is moved back in ?
I tried:
| Code: | [enable]
004C41C6:
nop
nop
nop
[disable]
004C41C6:
mov [esi+08],eax |
And a few variations of that but I'm kinda stuck now :p |
|