You find the decrypting code (the way it's encrypted) by comparing packets, and trying to look for a common thing. Can't really help you any more than this though. _________________
Get a lid on that zombie,
he's never gonna be alri-i-ight.
Oooh get a lid on that zombie,
or he's gonna feed all night.
Well not really the whole thing. We started talking about Packet editing after 2 posts or so.
Because the game was server sided in this case. _________________
Get a lid on that zombie,
he's never gonna be alri-i-ight.
Oooh get a lid on that zombie,
or he's gonna feed all night.
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