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question about ASM and delphi.

 
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kooner47
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PostPosted: Fri Oct 12, 2007 6:37 pm    Post subject: question about ASM and delphi. Reply with quote

I made another topic, which ended up way somewhere else with people talking about if C or C++ was better or something. So I am making this one to ask another question.

Can I use delphi to make bots instead of C or C++? Will it be easier or harder? Just simple ones like for maple story. keeps pressing attack and loot button while using a pot every 100 seconds or something.

And I heard that you can hack maplestory using scripts with ASM. where can I learn ASM? and what program do I need for it? and do I need to bypass? (I think you do, but just making sure.)
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oib111
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PostPosted: Fri Oct 12, 2007 9:50 pm    Post subject: Reply with quote

Lol. Ms prevents keystrokes. Although as far as I know they only block sendmessage. You can use TranslateMessage + DispatchMessage. Although that does not always work the way you think it would. And it would be probably easier to do in C++ if you wanted to bypass it and use SendMessage. But assembly would probably be good for coding a driver for a bot.
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cigs dont make people high, which weed does, which causes them to do bad stuff. like killing
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Flyte
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PostPosted: Fri Oct 12, 2007 9:55 pm    Post subject: Reply with quote

Ignore what I had posted here earlier. I still say C and ASM though.

Last edited by Flyte on Sat Oct 13, 2007 11:21 am; edited 1 time in total
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oib111
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PostPosted: Fri Oct 12, 2007 10:00 pm    Post subject: Reply with quote

ASM. I would like low lvl language like asm when im coding a driver. Especially for a game.
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8D wrote:

cigs dont make people high, which weed does, which causes them to do bad stuff. like killing
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PostPosted: Fri Oct 12, 2007 10:18 pm    Post subject: Reply with quote

The auto assembly that is used with cheat engine is diffrent then coding with asm.
Delphi can make bots to, but I prefer C++, makes better bots in my opinion...
You can also use asm using Delphi/C++ or any other language and make bots using wpm/rpm. (WriteProcessMemory, ReadProcessMemory)
But you better learn the hello world programs first. Wink
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Flyte
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PostPosted: Sat Oct 13, 2007 11:20 am    Post subject: Reply with quote

x0r wrote:
What the fuck are you on about? Confused There's NtUserPostMessage for this and this works in a completely different fashion (SendInput uses MouseEventDirect/KeyboardEventDirect which is used when real hardware keyboard/mouse events are parsed) & PostMessage works in a completely different manner (Eventually a NtUserMessageCall which passes through the parameters [there's a bit of work done depending on conditions]).


What is NtUserSendInput() used for then? I know it is hooked, so I assumed it had to do with SendInput(). I will edit my post so nobody is mislead.

x0r wrote:
Anyway, as I've said; I've taken a liking to you so I'll let you down easy Razz I just suggest you take a good look at win32k.sys, it's really awesome to look at how the APIs work (it's like geek heaven).


Thanks, and I usually look through the ReactOS source when understanding API's, as I am not the best at disassembling things. Maybe I will start getting into cracking crackme's and such to fix that problem. Razz
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Reak
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PostPosted: Sat Oct 13, 2007 12:43 pm    Post subject: Reply with quote

Another idea:
Delphi's keybd_event is blocked, but If I make a dll with keybd_event and inject it to ms. WOuld this work ?
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Reak
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PostPosted: Sat Oct 13, 2007 12:50 pm    Post subject: Reply with quote

thx x0r Smile
What is Gthuggin using in his maplestoryacro ?
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Reak
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PostPosted: Sat Oct 13, 2007 5:40 pm    Post subject: Reply with quote

Edit: If someone know how to use DispatchMessage() and TranslateMessage() to make an bot which's working ingame, can you please make a tut how to use it?
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