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Help Please?

 
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fmwyso
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Joined: 10 Oct 2007
Posts: 50

PostPosted: Thu Oct 11, 2007 7:52 pm    Post subject: Help Please? Reply with quote

I've tried looking around the forum and the web for tutorials, and i have found several that have helped me... But i still am confused as hell as to how i am going to be able to do some functions. If you are able to spend some time and strictly give me the code and a description, that would be great.

- My Plan is to make a simple healer bot just so i can have a real-time variable read and send certain keys/keyclicks at certain times. For example, if my health variable = 400 then i would like it to press ESC and F2. etc, etc.

-- What i would like to know...

--- The code or function i would need to use in order to convert %. Math Equation: Variable1/100 = x/Variable2. I would like the variables to be variables tooken from user data and the x to be figured out using a function.

--- This is a very odd thing to say, and i don't know how to say it so i'll describe it. In Cheat Engine i can search for a variable, and then find the address and value. I'd like this code or function to retrieve that value and then show it in a label... I'd want to use this as a variable later on.

--- Press keystrokes when value of adress = Variable1 or less/more depending...

--- Play Sound (I don't care what file type it has to be, i can use .ogg, .wav, .mp3 and others if neccessary) when value of address = Variable1 or less and stop when it isn't.

---- As an extra note, i currently have Delphi 7, AutoPlay Media Studio 6.0, and Visual Basic Express to choose from and i don't mind which one i use as long as i get help. I've played around in all 3, I know a decent amount about AutoPlay, a small amount of VB express, and barely nothing about Delphi.

Thanks for your time and sorry i am begging so much of you to do but I have tried myself and Delphi is seriously the most confusing and advanced thing i have ever done ><, the variables and data sets are strict and without exception along with being very different.
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