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slippppppppp Grandmaster Cheater
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Joined: 08 Aug 2006 Posts: 929
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Posted: Sat Oct 06, 2007 9:34 pm Post subject: [DELPHI] DLL BOT |
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Im trying to make a bot in a DLL Compiled through DELPHI.
So far, i made it so that the form can show up, and maple wont freeze.
What i want to know is, how do i send keystrokes, that aren't blocked by GameGuard. I know im suppose to use dipatchMessage, and Translatemessage, but can someone kind of explain specifically how im suppose to do it. I dont want you to spoonfeed me, but kinda explain thoroughly. I would be more apreciative if you gave some code snippets and explained how exactly they worked. Thank you for your time.
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appalsap Moderator
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Joined: 27 Apr 2006 Posts: 6753 Location: Pakistan
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Posted: Sat Oct 06, 2007 9:43 pm Post subject: |
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| for that, you need to understand messages, and to understand messages, you need to make a real GUI with CODE, (NOT delphi)
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slippppppppp Grandmaster Cheater
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Posted: Sat Oct 06, 2007 10:02 pm Post subject: |
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| But, i know its possible to make a bot using delphi. Appalsap can u please step aside your harsh comments and just please cooperate with me by helping.
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appalsap Moderator
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Joined: 27 Apr 2006 Posts: 6753 Location: Pakistan
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Posted: Sat Oct 06, 2007 10:17 pm Post subject: |
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| slippppppppp wrote: | | But, i know its possible to make a bot using delphi. |
yes, I didn't say it wasn't
| slippppppppp wrote: | | Appalsap can u please step aside your harsh comments and just please cooperate with me by helping. |
my post was very helpful, you just aren't helping yourself
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slippppppppp Grandmaster Cheater
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Posted: Sat Oct 06, 2007 10:57 pm Post subject: |
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| ive searched google for translate and dispatch message, and mostly only found information on closing, peeking, and opening windows ect. But all of the had nothing to do with keysending
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assaf84 Expert Cheater
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Joined: 03 Oct 2006 Posts: 238
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Posted: Sun Oct 07, 2007 12:06 am Post subject: |
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First you should understand what the message loop is and how the window actually works.. And how keystrokes are translated into messages and this..
And then think of a way to send your own messages into it.
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sponge I'm a spammer
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Joined: 07 Nov 2006 Posts: 6009
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Posted: Sun Oct 07, 2007 12:30 am Post subject: |
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if you used a real programming language you would understand how messages gets processed by the program itself. (WndProc)
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DeletedUser14087 I post too much
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Joined: 21 Jun 2006 Posts: 3069
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Posted: Sun Oct 07, 2007 7:19 am Post subject: |
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| Post/SendMessageA();
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ZenX Grandmaster Cheater Supreme
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Joined: 26 May 2007 Posts: 1021 Location: ">>Pointer<<" : Address 00400560 Offset :1FE
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Posted: Sun Oct 07, 2007 8:49 am Post subject: |
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| Kaspersky wrote: | | Post/SendMessageA(); |
Lol, that wont work if it's for a highly guarded gam such as BOTS or MapleStory.....Most gamd detect th Post/sendMessageA(); and blocks the keys / mouse clicks sent to it.
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ZenX-Engine |
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DeletedUser14087 I post too much
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Joined: 21 Jun 2006 Posts: 3069
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Posted: Sun Oct 07, 2007 8:55 am Post subject: |
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| ZenXChaos wrote: | | Kaspersky wrote: | | Post/SendMessageA(); |
Lol, that wont work if it's for a highly guarded gam such as BOTS or MapleStory.....Most gamd detect th Post/sendMessageA(); and blocks the keys / mouse clicks sent to it. |
Lol, it was an example of how to send messages.
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slippppppppp Grandmaster Cheater
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Posted: Sun Oct 07, 2007 9:01 am Post subject: |
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| You guys, i was wondering, i have a form connected to my dll. If i added the code for processing messages in the form, would it still work? Or do i keep most of the messageing in the dll?
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