pisto Newbie cheater
Reputation: 0
Joined: 30 Sep 2007 Posts: 18
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Posted: Sun Sep 30, 2007 10:10 am Post subject: fiddle with memory before game runs! |
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hi! i'm quite new to cheatengine, and i cant fix this problem.
I used cheatengine to unlock in Worms Armageddon some hidden options available only in Worms Worls Party, and all the stuff is about changing some bytes before the game logic starts. that's easy in a normal game, where you open wa.exe and start a game whenever you want. since Worms Armageddon let you to record games, I'd like also to replay the records correctly, but the fact is that when i double click on the replay file, worms armageddon immediatly boots the game logic, and I would have only 0.1 seconds to attach cheatengine to worms armageddon and change the memory values... so I need a tool to freeze Worms Armageddon before it reads those addresses (or even at the entry point), so I can set the values manually.
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